//oc_lobby is a map selection level that server admins can use to let players choose what map they //want to play. Players simply have to break down a particular map's door with their crowbar //and run though the resulting hallway to select a map, a concept invented by zteer. More players //attacking a door will mean that door will get broken faster, so the map that the majority of the //players want to play will get picked. // //One half of the map contains doors for the half-life series, the other half contains custom maps //which can be edited using this modify file for your own server. All half-life series games start //enabled, but you can disable this for your server by deleting the line referencing a particular game. //so if you want to disable half-life: source, you would go down to the TargetName bracket and find the //line "logicauto" {"OnTrigger" "Map_Toggle_HLS,Toggle, 0, -1"} and delete it. This will put a metal //gate blocking the HL:S hallway so players cannot get to the doors for each chapter. // //For the custom map section of the level, each door is made up of a block of entities that are numbered //all the way up to 112. To remove a map, simply go down to the Targetname section of this file and delete //one of the blocks of text referencing entities of a particular number. To add a new map, you'll need to //find an empty block and put several variables into specific spots: ////////////////////////////////////////////////////////////////////////////// // !!! OBSOLETE! DO NOT USE !!! // ////////////////////////////////////////////////////////////////////////////// // "Map_Message_[NUM]" {"message" "[MAP]"} // "logicauto" {"OnTrigger" "Map_Toggle_[NUM],Toggle, 0, -1"} // "Map_Trigger_[NUM]" {"OnStartTouch" "ServerCommand,Command,changelevel [MAP],5,-1"} // "Map_Random_[NUM]" {"OnTrigger" "ServerCommand,Command,changelevel [MAP],0,-1"} // "Map_Door_[NUM]" {"OnHealthChanged" "text,DisplayText,[MAP],0,-1"} // "Map_Door_[NUM]" {"OnHealthChanged" "text2,DisplayText,Author:[AUTHOR],0,-1"} // "Map_Door_[NUM]" {"OnHealthChanged" "text3,DisplayText,Genre:[GENRE],0,-1"} // "Map_Door_[NUM]" {"OnHealthChanged" "text4,DisplayText,Mounts:[MOUNTS],0,-1"} // "Map_Decal_[NUM]" {"texture" "[VTF]"} // // [NUM] - The free door number you want to add the map to // [MAP] - The filename of the map you want to add // [AUTHOR]- Name of the map's creator // [GENRE] - A tag (or possibly a combination of tags) that describe the level's gameplay // For consistency, please use the tags: Linear, Combat, Puzzle, Funmap, and PVP // [MOUNTS]- Games that need to be mounted for this map // [VTF] - The image that will appear in the frame next to the door (64x64 area) // // (Note: Do not use any spaces when entering these variables) // // //So for example, if we wanted to add the map "oc_mymap", a linear/combat map made by SomeGuy with no //mounts needed, to door 56 and had the material "somedir/oc_mymap_image", the block of text would look like: // // "Map_Message_56" {"message" "oc_mymap"} // "logicauto" {"OnTrigger" "Map_Toggle_56,Toggle, 0, -1"} // "Map_Trigger_56" {"OnStartTouch" "ServerCommand,Command,changelevel oc_mymap,5,-1"} // "Map_Random_56" {"OnTrigger" "ServerCommand,Command,changelevel oc_mymap,0,-1"} // "Map_Door_56" {"OnHealthChanged" "text,DisplayText,oc_mymap,0,-1"} // "Map_Door_56" {"OnHealthChanged" "text2,DisplayText,Author:SomeGuy,0,-1"} // "Map_Door_56" {"OnHealthChanged" "text3,DisplayText,Genre:Linear/Combat,0,-1"} // "Map_Door_56" {"OnHealthChanged" "text4,DisplayText,Mounts:None,0,-1"} // "Map_Decal_56" {"texture" "somedir/oc_mymap_image"} // //Once you are finished, copy this block of text between the brackets of the Targetname section of //this file. ////////////////////////////////////////////////////////////////////////////////// // Edited by TESLA-X4 // // v1.0.0 // ////////////////////////////////////////////////////////////////////////////////// //Updated format: // // "Map_Message_[NUM]" {"message" "[MAP]"} // "logicauto" {"OnTrigger" "Map_Toggle_[NUM],Toggle,,0,-1"} // "Map_Trigger_[NUM]" // { // "OnStartTouch" "mapannounce_preprelay,Trigger,,0,-1" // "OnStartTouch" "finaltext,DisplayText,Map selected:,0.11,-1" // "OnStartTouch" "finaltext2,DisplayText,[MAP],0.11,-1" // "OnStartTouch" "finaltext3,DisplayText,Download size:,0.11,-1" // "OnStartTouch" "finaltext4,DisplayText,[DLSIZE],0.11,-1" // "OnStartTouch" "ServerCommand,Command,changelevel [MAP],5,-1" // } // "Map_Random_[NUM]" {"OnTrigger" "ServerCommand,Command,changelevel [MAP],0,-1"} // "Map_Door_[NUM]" // { // "OnHealthChanged" "text,DisplayText,[MAP],0,-1" // "OnHealthChanged" "text2,DisplayText,Author: [AUTHOR],0,-1" // "OnHealthChanged" "text3,DisplayText,Genre: [GENRE],0,-1" // "OnHealthChanged" "text4,DisplayText,Mounts: [MOUNTS],0,-1" // "OnHealthChanged" "text0,DisplayText,Download size: [DLSIZE],0,-1" // "OnHealthChanged" "text5,DisplayText,Style: [STYLE],0,-1" // } // "Map_Decal_[NUM]" {"texture" "[VTF]"} // // [NUM] - The free door number you want to add the map to // [MAP] - The filename of the map you want to add // [AUTHOR]- Name of the map's creator // [GENRE] - A tag (or possibly a combination of tags) that describe the level's gameplay // For consistency, please use the tags: Combat, Puzzle, Funmap, and PVP // [MOUNTS]- Games that need to be mounted for this map // [DLSIZE]- Map download size, preferably the size of the actual files to be downloaded // For consistency, please use the tags: Tiny (<= 1 MB), Small (< 5 MB), Average (< 15 MB), Large (< 21 MB), Huge (< 35 MB), Massive (< 75 MB), Ridiculous (< 100 MB), Unbelievably Oversized (>= 100 MB) // [STYLE] - NPC placement style / map layout // For consistency, please use the tags: Open, Linear, Spam, and Clusterf#$% (i.e. cramped and spammed) // [VTF] - The image that will appear in the frame next to the door (64x64 area) // // (Note: Do not use any spaces when entering these variables) "oc_lobby" { Modify { TargetName { //These are the info posters around the map. Though it is possible to change these //it is recommended that you do not as they are there to help new players. "Map_Posterboard_1" {"texture" "tysn/tysn_decal_posterboard_mounting"} "Map_Posterboard_2" {"texture" "tysn/Tysn_Decal_Posterboard_Campaign"} "Map_Posterboard_3" {"texture" "tysn/Tysn_Decal_Posterboard_Genre"} "Map_Posterboard_4" {"texture" "tysn/Tysn_Decal_Posterboard_HowToPlay"} "Map_Posterboard_5" {"texture" "tysn/tysn_decal_posterboard_items"} "Map_Posterboard_6" {"texture" "tysn/Tysn_Decal_Posterboard_AddingMapsToLobby"} "Map_Posterboard_7" {"texture" "tysn/Tysn_Decal_Posterboard_LivesSystem"} "Map_Posterboard_8" {"texture" "tysn/Tysn_Decal_Posterboard_Merchants"} "Map_Posterboard_9" {"texture" "tysn/Tysn_Decal_Posterboard_Mapping"} "Map_Posterboard_10" {"texture" "tysn/Tysn_Decal_Posterboard_Keybinds"} //These are the Half-Life series campaign doors. Delete the following //four lines to disable the campaign on your server. // "logicauto" {"OnTrigger" "Map_Toggle_HLS,Toggle,,0,-1"} "logicauto" {"OnTrigger" "Map_Toggle_HL2,Toggle,,0,-1"} "logicauto" {"OnTrigger" "Map_Toggle_EP1,Toggle,,0,-1"} "logicauto" {"OnTrigger" "Map_Toggle_EP2,Toggle,,0,-1"} //Half-Life series campaign door/trigger edits // TODO: Update this section to display the name of the episode the map is from instead of a generic name "HL2_Trigger_N" { "OnStartTouch" "mapannounce_preprelay,Trigger,,0,-1" "OnStartTouch" "finaltext,DisplayText,Map selected:,0.11,-1" "OnStartTouch" "finaltext2,DisplayText,Half-Life Campaign,0.11,-1" } "HL2_Door_N" {"Health" "2000"} //Needed for the delayed lobby unlocker to work "logicauto" {"OnTrigger" "lobbylockmanager120,Trigger,,0,-1"} "Map_Trigger_Random" { "OnStartTouch" "mapannounce_preprelay,Trigger,,0,-1" "OnStartTouch" "finaltext,DisplayText,Map selected:,0.11,-1" "OnStartTouch" "finaltext2,DisplayText,Random,0.11,-1" } "Map_Door_Random" {"Health" "2500"} //Custom map additions start here. "Map_Message_1" {"message" "ep1_oc_broken_escape"} "logicauto" {"OnTrigger" "Map_Toggle_1,Toggle,,0,-1"} "Map_Trigger_1" { "OnStartTouch" "mapannounce_preprelay,Trigger,,0,-1" "OnStartTouch" "finaltext,DisplayText,Map selected:,0.11,-1" "OnStartTouch" "finaltext2,DisplayText,ep1_oc_broken_escape,0.11,-1" "OnStartTouch" "ServerCommand,Command,changelevel ep1_oc_broken_escape_01,5,-1" } "Map_Random_1" {"OnTrigger" "ServerCommand,Command,changelevel ep1_oc_broken_escape_01,0,-1"} "Map_Door_1" { "OnHealthChanged" "text,DisplayText,ep1_oc_broken_escape,0,-1" "OnHealthChanged" "text2,DisplayText,Author: W0rf0x,0,-1" "OnHealthChanged" "text3,DisplayText,Genre: Combat,0,-1" "OnHealthChanged" "text4,DisplayText,Mounts: EP1,0,-1" "OnHealthChanged" "text0,DisplayText,Download size: N/A (Official Map),0,-1" "OnHealthChanged" "text5,DisplayText,Style: Linear,0,-1" } "Map_Decal_1" {"texture" "maps/oc_lobby/lobby_oc_broken_escape"} "Map_Message_2" {"message" "ep2_oc_broken_escape_02a"} "logicauto" {"OnTrigger" "Map_Toggle_2,Toggle,,0,-1"} "Map_Trigger_2" { "OnStartTouch" "mapannounce_preprelay,Trigger,,0,-1" "OnStartTouch" "finaltext,DisplayText,Map selected:,0.11,-1" "OnStartTouch" "finaltext2,DisplayText,ep2_oc_broken_escape_02a,0.11,-1" "OnStartTouch" "ServerCommand,Command,changelevel ep2_oc_broken_escape_02a,5,-1" } "Map_Random_2" {"OnTrigger" "ServerCommand,Command,changelevel ep2_oc_broken_escape_02a,0,-1"} "Map_Door_2" { "OnHealthChanged" "text,DisplayText,ep2_oc_broken_escape_02a,0,-1" "OnHealthChanged" "text2,DisplayText,Author: W0rf0x,0,-1" "OnHealthChanged" "text3,DisplayText,Genre: Combat,0,-1" "OnHealthChanged" "text4,DisplayText,Mounts: EP2,0,-1" "OnHealthChanged" "text0,DisplayText,Download size: N/A (Official Map),0,-1" "OnHealthChanged" "text5,DisplayText,Style: Linear,0,-1" } "Map_Decal_2" {"texture" "maps/oc_lobby/lobby_ep2_oc_broken_escape_02a"} "Map_Message_3" {"message" "oc_breakout"} "logicauto" {"OnTrigger" "Map_Toggle_3,Toggle,,0,-1"} "Map_Trigger_3" { "OnStartTouch" "mapannounce_preprelay,Trigger,,0,-1" "OnStartTouch" "finaltext,DisplayText,Map selected:,0.11,-1" "OnStartTouch" "finaltext2,DisplayText,oc_breakout,0.11,-1" "OnStartTouch" "ServerCommand,Command,changelevel oc_breakout,5,-1" } "Map_Random_3" {"OnTrigger" "ServerCommand,Command,changelevel oc_breakout,0,-1"} "Map_Door_3" { "OnHealthChanged" "text,DisplayText,oc_breakout,0,-1" "OnHealthChanged" "text2,DisplayText,Author: Tysn,0,-1" "OnHealthChanged" "text3,DisplayText,Genre: Combat/Puzzle,0,-1" "OnHealthChanged" "text4,DisplayText,Mounts: None,0,-1" "OnHealthChanged" "text0,DisplayText,Download size: N/A (Official Map),0,-1" "OnHealthChanged" "text5,DisplayText,Style: Linear,0,-1" } "Map_Decal_3" {"texture" "maps/oc_lobby/lobby_oc_breakout"} "Map_Message_4" {"message" "oc_Bunker"} "logicauto" {"OnTrigger" "Map_Toggle_4,Toggle,,0,-1"} "Map_Trigger_4" { "OnStartTouch" "mapannounce_preprelay,Trigger,,0,-1" "OnStartTouch" "finaltext,DisplayText,Map selected:,0.11,-1" "OnStartTouch" "finaltext2,DisplayText,oc_Bunker,0.11,-1" "OnStartTouch" "ServerCommand,Command,changelevel oc_Bunker,5,-1" } "Map_Random_4" {"OnTrigger" "ServerCommand,Command,changelevel oc_Bunker,0,-1"} "Map_Door_4" { "OnHealthChanged" "text,DisplayText,oc_Bunker,0,-1" "OnHealthChanged" "text2,DisplayText,Author: JoeScoma,0,-1" "OnHealthChanged" "text3,DisplayText,Genre: Combat,0,-1" "OnHealthChanged" "text4,DisplayText,Mounts: None,0,-1" "OnHealthChanged" "text0,DisplayText,Download size: N/A (Official Map),0,-1" "OnHealthChanged" "text5,DisplayText,Style: Linear,0,-1" } "Map_Decal_4" {"texture" "maps/oc_lobby/lobby_oc_bunker"} "Map_Message_5" {"message" "oc_cannon"} "logicauto" {"OnTrigger" "Map_Toggle_5,Toggle,,0,-1"} "Map_Trigger_5" { "OnStartTouch" "mapannounce_preprelay,Trigger,,0,-1" "OnStartTouch" "finaltext,DisplayText,Map selected:,0.11,-1" "OnStartTouch" "finaltext2,DisplayText,oc_cannon,0.11,-1" "OnStartTouch" "ServerCommand,Command,changelevel oc_cannon_1,5,-1" } "Map_Random_5" {"OnTrigger" "ServerCommand,Command,changelevel oc_cannon_1,0,-1"} "Map_Door_5" { "OnHealthChanged" "text,DisplayText,oc_cannon,0,-1" "OnHealthChanged" "text2,DisplayText,Author: Hickadam,0,-1" "OnHealthChanged" "text3,DisplayText,Genre: Combat/Puzzle,0,-1" "OnHealthChanged" "text4,DisplayText,Mounts: None,0,-1" "OnHealthChanged" "text0,DisplayText,Download size: N/A (Official Map),0,-1" "OnHealthChanged" "text5,DisplayText,Style: Linear,0,-1" } "Map_Decal_5" {"texture" "maps/oc_lobby/lobby_oc_cannon"} "Map_Message_6" {"message" "oc_castledefense"} "logicauto" {"OnTrigger" "Map_Toggle_6,Toggle,,0,-1"} "Map_Trigger_6" { "OnStartTouch" "mapannounce_preprelay,Trigger,,0,-1" "OnStartTouch" "finaltext,DisplayText,Map selected:,0.11,-1" "OnStartTouch" "finaltext2,DisplayText,oc_castledefense,0.11,-1" "OnStartTouch" "ServerCommand,Command,changelevel oc_castledefense,5,-1" } "Map_Random_6" {"OnTrigger" "ServerCommand,Command,changelevel oc_castledefense,0,-1"} "Map_Door_6" { "OnHealthChanged" "text,DisplayText,oc_castledefense,0,-1" "OnHealthChanged" "text2,DisplayText,Author: W0rf0x,0,-1" "OnHealthChanged" "text3,DisplayText,Genre: Combat,0,-1" "OnHealthChanged" "text4,DisplayText,Mounts: None,0,-1" "OnHealthChanged" "text0,DisplayText,Download size: N/A (Official Map),0,-1" "OnHealthChanged" "text5,DisplayText,Style: Linear,0,-1" } "Map_Decal_6" {"texture" "maps/oc_lobby/lobby_oc_castledefense"} "Map_Message_7" {"message" "oc_courier"} "logicauto" {"OnTrigger" "Map_Toggle_7,Toggle,,0,-1"} "Map_Trigger_7" { "OnStartTouch" "mapannounce_preprelay,Trigger,,0,-1" "OnStartTouch" "finaltext,DisplayText,Map selected:,0.11,-1" "OnStartTouch" "finaltext2,DisplayText,oc_courier,0.11,-1" "OnStartTouch" "ServerCommand,Command,changelevel oc_courier,5,-1" } "Map_Random_7" {"OnTrigger" "ServerCommand,Command,changelevel oc_courier,0,-1"} "Map_Door_7" { "OnHealthChanged" "text,DisplayText,oc_courier,0,-1" "OnHealthChanged" "text2,DisplayText,Author: Tysn,0,-1" "OnHealthChanged" "text3,DisplayText,Genre: Combat/Puzzle,0,-1" "OnHealthChanged" "text4,DisplayText,Mounts: None,0,-1" "OnHealthChanged" "text0,DisplayText,Download size: N/A (Official Map),0,-1" "OnHealthChanged" "text5,DisplayText,Style: Linear,0,-1" } "Map_Decal_7" {"texture" "maps/oc_lobby/lobby_oc_courier"} "Map_Message_8" {"message" "oc_danmaku_i"} "logicauto" {"OnTrigger" "Map_Toggle_8,Toggle,,0,-1"} "Map_Trigger_8" { "OnStartTouch" "mapannounce_preprelay,Trigger,,0,-1" "OnStartTouch" "finaltext,DisplayText,Map selected:,0.11,-1" "OnStartTouch" "finaltext2,DisplayText,oc_danmaku_i,0.11,-1" "OnStartTouch" "ServerCommand,Command,changelevel oc_danmaku_i,5,-1" } "Map_Random_8" {"OnTrigger" "ServerCommand,Command,changelevel oc_danmaku_i,0,-1"} "Map_Door_8" { "OnHealthChanged" "text,DisplayText,oc_danmaku_i,0,-1" "OnHealthChanged" "text2,DisplayText,Author: Zteer,0,-1" "OnHealthChanged" "text3,DisplayText,Genre: Funmap,0,-1" "OnHealthChanged" "text4,DisplayText,Mounts: None,0,-1" "OnHealthChanged" "text0,DisplayText,Download size: N/A (Official Map),0,-1" "OnHealthChanged" "text5,DisplayText,Style: Linear,0,-1" } "Map_Decal_8" {"texture" "maps/oc_lobby/lobby_oc_danmaku"} "Map_Message_9" {"message" "oc_docks"} "logicauto" {"OnTrigger" "Map_Toggle_9,Toggle,,0,-1"} "Map_Trigger_9" { "OnStartTouch" "mapannounce_preprelay,Trigger,,0,-1" "OnStartTouch" "finaltext,DisplayText,Map selected:,0.11,-1" "OnStartTouch" "finaltext2,DisplayText,oc_docks,0.11,-1" "OnStartTouch" "ServerCommand,Command,changelevel oc_docks,5,-1" } "Map_Random_9" {"OnTrigger" "ServerCommand,Command,changelevel oc_docks,0,-1"} "Map_Door_9" { "OnHealthChanged" "text,DisplayText,oc_docks,0,-1" "OnHealthChanged" "text2,DisplayText,Author: JoeScoma,0,-1" "OnHealthChanged" "text3,DisplayText,Genre: Puzzle,0,-1" "OnHealthChanged" "text4,DisplayText,Mounts: None,0,-1" "OnHealthChanged" "text0,DisplayText,Download size: N/A (Official Map),0,-1" "OnHealthChanged" "text5,DisplayText,Style: Open,0,-1" } "Map_Decal_9" {"texture" "maps/oc_lobby/lobby_oc_docks"} "Map_Message_10" {"message" "oc_evildead"} "logicauto" {"OnTrigger" "Map_Toggle_10,Toggle,,0,-1"} "Map_Trigger_10" { "OnStartTouch" "mapannounce_preprelay,Trigger,,0,-1" "OnStartTouch" "finaltext,DisplayText,Map selected:,0.11,-1" "OnStartTouch" "finaltext2,DisplayText,oc_evildead,0.11,-1" "OnStartTouch" "ServerCommand,Command,changelevel oc_evildead,5,-1" } "Map_Random_10" {"OnTrigger" "ServerCommand,Command,changelevel oc_evildead,0,-1"} "Map_Door_10" { "OnHealthChanged" "text,DisplayText,oc_evildead,0,-1" "OnHealthChanged" "text2,DisplayText,Author: Hickadam,0,-1" "OnHealthChanged" "text3,DisplayText,Genre: Combat,0,-1" "OnHealthChanged" "text4,DisplayText,Mounts: None,0,-1" "OnHealthChanged" "text0,DisplayText,Download size: N/A (Official Map),0,-1" "OnHealthChanged" "text5,DisplayText,Style: Open/Spam,0,-1" } "Map_Decal_10" {"texture" "maps/oc_lobby/lobby_oc_evildead"} "Map_Message_11" {"message" "oc_fireteam"} "logicauto" {"OnTrigger" "Map_Toggle_11,Toggle,,0,-1"} "Map_Trigger_11" { "OnStartTouch" "mapannounce_preprelay,Trigger,,0,-1" "OnStartTouch" "finaltext,DisplayText,Map selected:,0.11,-1" "OnStartTouch" "finaltext2,DisplayText,oc_fireteam,0.11,-1" "OnStartTouch" "ServerCommand,Command,changelevel oc_fireteam_1,5,-1" } "Map_Random_11" {"OnTrigger" "ServerCommand,Command,changelevel oc_fireteam_1,0,-1"} "Map_Door_11" { "OnHealthChanged" "text,DisplayText,oc_fireteam,0,-1" "OnHealthChanged" "text2,DisplayText,Author: Tysn,0,-1" "OnHealthChanged" "text3,DisplayText,Genre: Combat/Puzzle,0,-1" "OnHealthChanged" "text4,DisplayText,Mounts: None,0,-1" "OnHealthChanged" "text0,DisplayText,Download size: N/A (Official Map),0,-1" "OnHealthChanged" "text5,DisplayText,Style: Linear,0,-1" } "Map_Decal_11" {"texture" "maps/oc_lobby/lobby_oc_fireteam"} "Map_Message_12" {"message" "oc_freezingpoint"} "logicauto" {"OnTrigger" "Map_Toggle_12,Toggle,,0,-1"} "Map_Trigger_12" { "OnStartTouch" "mapannounce_preprelay,Trigger,,0,-1" "OnStartTouch" "finaltext,DisplayText,Map selected:,0.11,-1" "OnStartTouch" "finaltext2,DisplayText,oc_freezingpoint,0.11,-1" "OnStartTouch" "ServerCommand,Command,changelevel oc_freezingpoint,5,-1" } "Map_Random_12" {"OnTrigger" "ServerCommand,Command,changelevel oc_freezingpoint,0,-1"} "Map_Door_12" { "OnHealthChanged" "text,DisplayText,oc_freezingpoint,0,-1" "OnHealthChanged" "text2,DisplayText,Author: skidz,0,-1" "OnHealthChanged" "text3,DisplayText,Genre: Combat/Puzzle,0,-1" "OnHealthChanged" "text4,DisplayText,Mounts: None,0,-1" "OnHealthChanged" "text0,DisplayText,Download size: N/A (Official Map),0,-1" "OnHealthChanged" "text5,DisplayText,Style: Linear,0,-1" } "Map_Decal_12" {"texture" "maps/oc_lobby/lobby_oc_freezingpoint"} "Map_Message_13" {"message" "oc_harvest"} "logicauto" {"OnTrigger" "Map_Toggle_13,Toggle,,0,-1"} "Map_Trigger_13" { "OnStartTouch" "mapannounce_preprelay,Trigger,,0,-1" "OnStartTouch" "finaltext,DisplayText,Map selected:,0.11,-1" "OnStartTouch" "finaltext2,DisplayText,oc_harvest,0.11,-1" "OnStartTouch" "ServerCommand,Command,changelevel oc_harvest,5,-1" } "Map_Random_13" {"OnTrigger" "ServerCommand,Command,changelevel oc_harvest,0,-1"} "Map_Door_13" { "OnHealthChanged" "text,DisplayText,oc_harvest,0,-1" "OnHealthChanged" "text2,DisplayText,Author: Tysn,0,-1" "OnHealthChanged" "text3,DisplayText,Genre: Funmap,0,-1" "OnHealthChanged" "text4,DisplayText,Mounts: None,0,-1" "OnHealthChanged" "text0,DisplayText,Download size: N/A (Official Map),0,-1" // 'Style' is omitted here because it's not really applicable to this map "OnHealthChanged" "text5,DisplayText, ,0,-1" } "Map_Decal_13" {"texture" "maps/oc_lobby/lobby_oc_harvest"} "Map_Message_14" {"message" "oc_kake_l"} "logicauto" {"OnTrigger" "Map_Toggle_14,Toggle,,0,-1"} "Map_Trigger_14" { "OnStartTouch" "mapannounce_preprelay,Trigger,,0,-1" "OnStartTouch" "finaltext,DisplayText,Map selected:,0.11,-1" "OnStartTouch" "finaltext2,DisplayText,oc_kake_l,0.11,-1" "OnStartTouch" "ServerCommand,Command,changelevel oc_kake_l,5,-1" } "Map_Random_14" {"OnTrigger" "ServerCommand,Command,changelevel oc_kake_l,0,-1"} "Map_Door_14" { "OnHealthChanged" "text,DisplayText,oc_kake_l,0,-1" "OnHealthChanged" "text2,DisplayText,Author: Zteer,0,-1" "OnHealthChanged" "text3,DisplayText,Genre: Funmap/PVP,0,-1" "OnHealthChanged" "text4,DisplayText,Mounts: None,0,-1" "OnHealthChanged" "text0,DisplayText,Download size: N/A (Official Map),0,-1" // 'Style' is omitted here because it's not really applicable to this map "OnHealthChanged" "text5,DisplayText, ,0,-1" } "Map_Decal_14" {"texture" "maps/oc_lobby/lobby_oc_kake"} "Map_Message_15" {"message" "oc_manor"} "logicauto" {"OnTrigger" "Map_Toggle_15,Toggle,,0,-1"} "Map_Trigger_15" { "OnStartTouch" "mapannounce_preprelay,Trigger,,0,-1" "OnStartTouch" "finaltext,DisplayText,Map selected:,0.11,-1" "OnStartTouch" "finaltext2,DisplayText,oc_manor,0.11,-1" "OnStartTouch" "ServerCommand,Command,changelevel oc_manor,5,-1" } "Map_Random_15" {"OnTrigger" "ServerCommand,Command,changelevel oc_manor,0,-1"} "Map_Door_15" { "OnHealthChanged" "text,DisplayText,oc_manor,0,-1" "OnHealthChanged" "text2,DisplayText,Author: Tysn,0,-1" "OnHealthChanged" "text3,DisplayText,Genre: Puzzle,0,-1" "OnHealthChanged" "text4,DisplayText,Mounts: None,0,-1" "OnHealthChanged" "text0,DisplayText,Download size: N/A (Official Map),0,-1" "OnHealthChanged" "text5,DisplayText,Style: Linear,0,-1" } "Map_Decal_15" {"texture" "maps/oc_lobby/lobby_oc_manor"} "Map_Message_16" {"message" "oc_seamus"} "logicauto" {"OnTrigger" "Map_Toggle_16,Toggle,,0,-1"} "Map_Trigger_16" { "OnStartTouch" "mapannounce_preprelay,Trigger,,0,-1" "OnStartTouch" "finaltext,DisplayText,Map selected:,0.11,-1" "OnStartTouch" "finaltext2,DisplayText,oc_seamus,0.11,-1" "OnStartTouch" "ServerCommand,Command,changelevel oc_seamus,5,-1" } "Map_Random_16" {"OnTrigger" "ServerCommand,Command,changelevel oc_seamus,0,-1"} "Map_Door_16" { "OnHealthChanged" "text,DisplayText,oc_seamus,0,-1" "OnHealthChanged" "text2,DisplayText,Author: skidz,0,-1" "OnHealthChanged" "text3,DisplayText,Genre: PVP/Combat,0,-1" "OnHealthChanged" "text4,DisplayText,Mounts: None,0,-1" "OnHealthChanged" "text0,DisplayText,Download size: N/A (Official Map),0,-1" "OnHealthChanged" "text5,DisplayText,Style: Open,0,-1" } "Map_Decal_16" {"texture" "maps/oc_lobby/lobby_oc_seamus"} "Map_Message_17" {"message" "oc_sewers"} "logicauto" {"OnTrigger" "Map_Toggle_17,Toggle,,0,-1"} "Map_Trigger_17" { "OnStartTouch" "mapannounce_preprelay,Trigger,,0,-1" "OnStartTouch" "finaltext,DisplayText,Map selected:,0.11,-1" "OnStartTouch" "finaltext2,DisplayText,oc_sewers,0.11,-1" "OnStartTouch" "ServerCommand,Command,changelevel oc_sewers,5,-1" } "Map_Random_17" {"OnTrigger" "ServerCommand,Command,changelevel oc_sewers,0,-1"} "Map_Door_17" { "OnHealthChanged" "text,DisplayText,oc_sewers,0,-1" "OnHealthChanged" "text2,DisplayText,Author: JoeScoma,0,-1" "OnHealthChanged" "text3,DisplayText,Genre: Combat,0,-1" "OnHealthChanged" "text4,DisplayText,Mounts: None,0,-1" "OnHealthChanged" "text0,DisplayText,Download size: N/A (Official Map),0,-1" "OnHealthChanged" "text5,DisplayText,Style: Linear,0,-1" } "Map_Decal_17" {"texture" "maps/oc_lobby/lobby_oc_sewers"} "Map_Message_18" {"message" "oc_stadium"} "logicauto" {"OnTrigger" "Map_Toggle_18,Toggle,,0,-1"} "Map_Trigger_18" { "OnStartTouch" "mapannounce_preprelay,Trigger,,0,-1" "OnStartTouch" "finaltext,DisplayText,Map selected:,0.11,-1" "OnStartTouch" "finaltext2,DisplayText,oc_stadium,0.11,-1" "OnStartTouch" "ServerCommand,Command,changelevel oc_stadium,5,-1" } "Map_Random_18" {"OnTrigger" "ServerCommand,Command,changelevel oc_stadium,0,-1"} "Map_Door_18" { "OnHealthChanged" "text,DisplayText,oc_stadium,0,-1" "OnHealthChanged" "text2,DisplayText,Author: skidz,0,-1" "OnHealthChanged" "text3,DisplayText,Genre: Funmap,0,-1" "OnHealthChanged" "text4,DisplayText,Mounts: None,0,-1" "OnHealthChanged" "text0,DisplayText,Download size: N/A (Official Map),0,-1" "OnHealthChanged" "text5,DisplayText, ,0,-1" } "Map_Decal_18" {"texture" "maps/oc_lobby/lobby_oc_stadium"} "Map_Message_19" {"message" "oc_starlight"} "logicauto" {"OnTrigger" "Map_Toggle_19,Toggle,,0,-1"} "Map_Trigger_19" { "OnStartTouch" "mapannounce_preprelay,Trigger,,0,-1" "OnStartTouch" "finaltext,DisplayText,Map selected:,0.11,-1" "OnStartTouch" "finaltext2,DisplayText,oc_starlight,0.11,-1" "OnStartTouch" "ServerCommand,Command,changelevel oc_starlight,5,-1" } "Map_Random_19" {"OnTrigger" "ServerCommand,Command,changelevel oc_starlight,0,-1"} "Map_Door_19" { "OnHealthChanged" "text,DisplayText,oc_starlight,0,-1" "OnHealthChanged" "text2,DisplayText,Author: PowerMad,0,-1" "OnHealthChanged" "text3,DisplayText,Genre: Combat/Puzzle,0,-1" "OnHealthChanged" "text4,DisplayText,Mounts: None,0,-1" "OnHealthChanged" "text0,DisplayText,Download size: N/A (Official Map),0,-1" "OnHealthChanged" "text5,DisplayText,Style: Linear,0,-1" } "Map_Decal_19" {"texture" "maps/oc_lobby/lobby_oc_starlight"} "Map_Message_20" {"message" "oc_stitches"} "logicauto" {"OnTrigger" "Map_Toggle_20,Toggle,,0,-1"} "Map_Trigger_20" { "OnStartTouch" "mapannounce_preprelay,Trigger,,0,-1" "OnStartTouch" "finaltext,DisplayText,Map selected:,0.11,-1" "OnStartTouch" "finaltext2,DisplayText,oc_stitches,0.11,-1" "OnStartTouch" "ServerCommand,Command,changelevel oc_stitches_1,5,-1" } "Map_Random_20" {"OnTrigger" "ServerCommand,Command,changelevel oc_stitches_1,0,-1"} "Map_Door_20" { "OnHealthChanged" "text,DisplayText,oc_stitches,0,-1" "OnHealthChanged" "text2,DisplayText,Author: Tysn,0,-1" "OnHealthChanged" "text3,DisplayText,Genre: Puzzle/Combat,0,-1" "OnHealthChanged" "text4,DisplayText,Mounts: None,0,-1" "OnHealthChanged" "text0,DisplayText,Download size: N/A (Official Map),0,-1" "OnHealthChanged" "text5,DisplayText,Style: Linear,0,-1" } "Map_Decal_20" {"texture" "maps/oc_lobby/lobby_oc_stitches"} "Map_Message_21" {"message" "oc_umizuri_j"} "logicauto" {"OnTrigger" "Map_Toggle_21,Toggle,,0,-1"} "Map_Trigger_21" { "OnStartTouch" "mapannounce_preprelay,Trigger,,0,-1" "OnStartTouch" "finaltext,DisplayText,Map selected:,0.11,-1" "OnStartTouch" "finaltext2,DisplayText,oc_umizuri_j,0.11,-1" "OnStartTouch" "ServerCommand,Command,changelevel oc_umizuri_j,5,-1" } "Map_Random_21" {"OnTrigger" "ServerCommand,Command,changelevel oc_umizuri_j,0,-1"} "Map_Door_21" { "OnHealthChanged" "text,DisplayText,oc_umizuri_j,0,-1" "OnHealthChanged" "text2,DisplayText,Author: Zteer,0,-1" "OnHealthChanged" "text3,DisplayText,Genre: Funmap,0,-1" "OnHealthChanged" "text4,DisplayText,Mounts: None,0,-1" "OnHealthChanged" "text0,DisplayText,Download size: N/A (Official Map),0,-1" // 'Style' is omitted here because it's not really applicable to this map "OnHealthChanged" "text5,DisplayText, ,0,-1" } "Map_Decal_21" {"texture" "maps/oc_lobby/lobby_oc_umizuri"} "Map_Message_22" {"message" "oc_waking_dead"} "logicauto" {"OnTrigger" "Map_Toggle_22,Toggle,,0,-1"} "Map_Trigger_22" { "OnStartTouch" "mapannounce_preprelay,Trigger,,0,-1" "OnStartTouch" "finaltext,DisplayText,Map selected:,0.11,-1" "OnStartTouch" "finaltext2,DisplayText,oc_waking_dead,0.11,-1" "OnStartTouch" "ServerCommand,Command,changelevel oc_waking_dead,5,-1" } "Map_Random_22" {"OnTrigger" "ServerCommand,Command,changelevel oc_waking_dead,0,-1"} "Map_Door_22" { "OnHealthChanged" "text,DisplayText,oc_waking_dead,0,-1" "OnHealthChanged" "text2,DisplayText,Author: DaMan,0,-1" "OnHealthChanged" "text3,DisplayText,Genre: Combat,0,-1" "OnHealthChanged" "text4,DisplayText,Mounts: CS:S,0,-1" "OnHealthChanged" "text0,DisplayText,Download size: N/A (Official Map),0,-1" "OnHealthChanged" "text5,DisplayText,Style: Linear,0,-1" } "Map_Decal_22" {"texture" "maps/oc_lobby/lobby_oc_waking_dead"} "Map_Message_23" {"message" "oc_wgh"} "logicauto" {"OnTrigger" "Map_Toggle_23,Toggle,,0,-1"} "Map_Trigger_23" { "OnStartTouch" "mapannounce_preprelay,Trigger,,0,-1" "OnStartTouch" "finaltext,DisplayText,Map selected:,0.11,-1" "OnStartTouch" "finaltext2,DisplayText,oc_wgh,0.11,-1" "OnStartTouch" "ServerCommand,Command,changelevel oc_wgh,5,-1" } "Map_Random_23" {"OnTrigger" "ServerCommand,Command,changelevel oc_wgh,0,-1"} "Map_Door_23" { "OnHealthChanged" "text,DisplayText,oc_wgh,0,-1" "OnHealthChanged" "text2,DisplayText,Author: TheFox,0,-1" "OnHealthChanged" "text3,DisplayText,Genre: Combat,0,-1" "OnHealthChanged" "text4,DisplayText,Mounts: None,0,-1" "OnHealthChanged" "text0,DisplayText,Download size: N/A (Official Map),0,-1" "OnHealthChanged" "text5,DisplayText,Style: Linear,0,-1" } "Map_Decal_23" {"texture" "maps/oc_lobby/lobby_oc_wgh"} "Map_Message_24" {"message" "ocf_deadland"} "logicauto" {"OnTrigger" "Map_Toggle_24,Toggle,,0,-1"} "Map_Trigger_24" { "OnStartTouch" "mapannounce_preprelay,Trigger,,0,-1" "OnStartTouch" "finaltext,DisplayText,Map selected:,0.11,-1" "OnStartTouch" "finaltext2,DisplayText,ocf_deadland,0.11,-1" "OnStartTouch" "ServerCommand,Command,changelevel ocf_deadland,5,-1" } "Map_Random_24" {"OnTrigger" "ServerCommand,Command,changelevel ocf_deadland,0,-1"} "Map_Door_24" { "OnHealthChanged" "text,DisplayText,ocf_deadland,0,-1" "OnHealthChanged" "text2,DisplayText,Author: skidz,0,-1" "OnHealthChanged" "text3,DisplayText,Genre: Combat,0,-1" "OnHealthChanged" "text4,DisplayText,Mounts: None,0,-1" "OnHealthChanged" "text0,DisplayText,Download size: N/A (Official Map),0,-1" "OnHealthChanged" "text5,DisplayText,Style: Open,0,-1" } "Map_Decal_24" {"texture" "maps/oc_lobby/lobby_ocf_deadland"} "Map_Message_25" {"message" "z_harrier2_f"} "logicauto" {"OnTrigger" "Map_Toggle_25,Toggle,,0,-1"} "Map_Trigger_25" { "OnStartTouch" "mapannounce_preprelay,Trigger,,0,-1" "OnStartTouch" "finaltext,DisplayText,Map selected:,0.11,-1" "OnStartTouch" "finaltext2,DisplayText,z_harrier2_f,0.11,-1" "OnStartTouch" "finaltext3,DisplayText,Download size:,0.11,-1" "OnStartTouch" "finaltext4,DisplayText,N/A (Official Map),0.11,-1" "OnStartTouch" "ServerCommand,Command,changelevel z_harrier2_f,5,-1" } "Map_Random_25" {"OnTrigger" "ServerCommand,Command,changelevel z_harrier2_f,0,-1"} "Map_Door_25" { "OnHealthChanged" "text,DisplayText,z_harrier2_f,0,-1" "OnHealthChanged" "text2,DisplayText,Author: Zteer,0,-1" "OnHealthChanged" "text3,DisplayText,Genre: Funmap,0,-1" "OnHealthChanged" "text4,DisplayText,Mounts: None,0,-1" "OnHealthChanged" "text0,DisplayText,Download size: N/A (Official Map),0,-1" "OnHealthChanged" "text5,DisplayText,Style: Linear,0,-1" } "Map_Decal_25" {"texture" "maps/oc_lobby/lobby_z_harrier2_c"} "Map_Message_26" {"message" "cs_militia"} "logicauto" {"OnTrigger" "Map_Toggle_26,Toggle,,0,-1"} "Map_Trigger_26" { "OnStartTouch" "mapannounce_preprelay,Trigger,,0,-1" "OnStartTouch" "finaltext,DisplayText,Map selected:,0.11,-1" "OnStartTouch" "finaltext2,DisplayText,cs_militia,0.11,-1" "OnStartTouch" "finaltext3,DisplayText,Download size:,0.11,-1" "OnStartTouch" "finaltext4,DisplayText,N/A (GCF),0.11,-1" "OnStartTouch" "ServerCommand,Command,changelevel cs_militia,5,-1" } "Map_Random_26" {"OnTrigger" "ServerCommand,Command,changelevel cs_militia,0,-1"} "Map_Door_26" { "OnHealthChanged" "text,DisplayText,cs_militia,0,-1" "OnHealthChanged" "text2,DisplayText,MapAdd Author: Gandorques Hikla,0,-1" "OnHealthChanged" "text3,DisplayText,Genre: Combat,0,-1" "OnHealthChanged" "text4,DisplayText,Mounts: CS:S,0,-1" "OnHealthChanged" "text0,DisplayText,Download size: N/A (GCF),0,-1" "OnHealthChanged" "text5,DisplayText,Style: Linear,0,-1" } "Map_Decal_26" {"texture" "maps/oc_lobby/lobby_cs_militia"} "Map_Message_27" {"message" "de_chateau"} "logicauto" {"OnTrigger" "Map_Toggle_27,Toggle,,0,-1"} "Map_Trigger_27" { "OnStartTouch" "mapannounce_preprelay,Trigger,,0,-1" "OnStartTouch" "finaltext,DisplayText,Map selected:,0.11,-1" "OnStartTouch" "finaltext2,DisplayText,de_chateau,0.11,-1" "OnStartTouch" "finaltext3,DisplayText,Download size:,0.11,-1" "OnStartTouch" "finaltext4,DisplayText,N/A (GCF),0.11,-1" "OnStartTouch" "ServerCommand,Command,changelevel de_chateau,5,-1" } "Map_Random_27" {"OnTrigger" "ServerCommand,Command,changelevel de_chateau,0,-1"} "Map_Door_27" { "OnHealthChanged" "text,DisplayText,de_chateau,0,-1" "OnHealthChanged" "text2,DisplayText,MapAdd Author: fug4life,0,-1" "OnHealthChanged" "text3,DisplayText,Genre: Combat,0,-1" "OnHealthChanged" "text4,DisplayText,Mounts: CS:S,0,-1" "OnHealthChanged" "text0,DisplayText,Download size: N/A (GCF),0,-1" "OnHealthChanged" "text5,DisplayText,Style: Linear,0,-1" } "Map_Decal_27" {"texture" "maps/oc_lobby/lobby_de_chateau"} "Map_Message_28" {"message" "de_nuke"} "logicauto" {"OnTrigger" "Map_Toggle_28,Toggle,,0,-1"} "Map_Trigger_28" { "OnStartTouch" "mapannounce_preprelay,Trigger,,0,-1" "OnStartTouch" "finaltext,DisplayText,Map selected:,0.11,-1" "OnStartTouch" "finaltext2,DisplayText,de_nuke,0.11,-1" "OnStartTouch" "finaltext3,DisplayText,Download size:,0.11,-1" "OnStartTouch" "finaltext4,DisplayText,N/A (GCF),0.11,-1" "OnStartTouch" "ServerCommand,Command,changelevel de_nuke,5,-1" } "Map_Random_28" {"OnTrigger" "ServerCommand,Command,changelevel de_nuke,0,-1"} "Map_Door_28" { "OnHealthChanged" "text,DisplayText,de_nuke,0,-1" "OnHealthChanged" "text2,DisplayText,MapAdd Author: fug4life,0,-1" "OnHealthChanged" "text3,DisplayText,Genre: Combat,0,-1" "OnHealthChanged" "text4,DisplayText,Mounts: CS:S,0,-1" "OnHealthChanged" "text0,DisplayText,Download size: N/A (GCF),0,-1" "OnHealthChanged" "text5,DisplayText,Style: Linear,0,-1" } "Map_Decal_28" {"texture" "maps/oc_lobby/lobby_de_nuke"} "Map_Message_29" {"message" "de_port"} "logicauto" {"OnTrigger" "Map_Toggle_29,Toggle,,0,-1"} "Map_Trigger_29" { "OnStartTouch" "mapannounce_preprelay,Trigger,,0,-1" "OnStartTouch" "finaltext,DisplayText,Map selected:,0.11,-1" "OnStartTouch" "finaltext2,DisplayText,de_port,0.11,-1" "OnStartTouch" "finaltext3,DisplayText,Download size:,0.11,-1" "OnStartTouch" "finaltext4,DisplayText,N/A (GCF),0.11,-1" "OnStartTouch" "ServerCommand,Command,changelevel de_port,5,-1" } "Map_Random_29" {"OnTrigger" "ServerCommand,Command,changelevel de_port,0,-1"} "Map_Door_29" { "OnHealthChanged" "text,DisplayText,de_port,0,-1" "OnHealthChanged" "text2,DisplayText,MapAdd Author: W0rf0x,0,-1" "OnHealthChanged" "text3,DisplayText,Genre: Combat,0,-1" "OnHealthChanged" "text4,DisplayText,Mounts: CS:S,0,-1" "OnHealthChanged" "text0,DisplayText,Download size: N/A (GCF),0,-1" "OnHealthChanged" "text5,DisplayText,Style: Linear,0,-1" } "Map_Decal_29" {"texture" "maps/oc_lobby/lobby_de_port"} "Map_Message_30" {"message" "de_prodigy"} "logicauto" {"OnTrigger" "Map_Toggle_30,Toggle,,0,-1"} "Map_Trigger_30" { "OnStartTouch" "mapannounce_preprelay,Trigger,,0,-1" "OnStartTouch" "finaltext,DisplayText,Map selected:,0.11,-1" "OnStartTouch" "finaltext2,DisplayText,de_prodigy,0.11,-1" "OnStartTouch" "finaltext3,DisplayText,Download size:,0.11,-1" "OnStartTouch" "finaltext4,DisplayText,N/A (GCF),0.11,-1" "OnStartTouch" "ServerCommand,Command,changelevel de_prodigy,5,-1" } "Map_Random_30" {"OnTrigger" "ServerCommand,Command,changelevel de_prodigy,0,-1"} "Map_Door_30" { "OnHealthChanged" "text,DisplayText,de_prodigy,0,-1" "OnHealthChanged" "text2,DisplayText,MapAdd Author: fug4life,0,-1" "OnHealthChanged" "text3,DisplayText,Genre: Combat/Puzzle,0,-1" "OnHealthChanged" "text4,DisplayText,Mounts: CS:S,0,-1" "OnHealthChanged" "text0,DisplayText,Download size: N/A (GCF),0,-1" "OnHealthChanged" "text5,DisplayText,Style: Linear,0,-1" } "Map_Decal_30" {"texture" "maps/oc_lobby/lobby_de_prodigy"} "Map_Message_31" {"message" "oc_antlion_attack_01"} "logicauto" {"OnTrigger" "Map_Toggle_31,Toggle,,0,-1"} "Map_Trigger_31" { "OnStartTouch" "mapannounce_preprelay,Trigger,,0,-1" "OnStartTouch" "finaltext,DisplayText,Map selected:,0.11,-1" "OnStartTouch" "finaltext2,DisplayText,oc_antlion_attack_01,0.11,-1" "OnStartTouch" "ServerCommand,Command,changelevel oc_antlion_attack_01,5,-1" } "Map_Random_31" {"OnTrigger" "ServerCommand,Command,changelevel oc_antlion_attack_01,0,-1"} "Map_Door_31" { "OnHealthChanged" "text,DisplayText,oc_antlion_attack_01,0,-1" "OnHealthChanged" "text2,DisplayText,Author: DaMaN,0,-1" "OnHealthChanged" "text3,DisplayText,Genre: Combat,0,-1" "OnHealthChanged" "text4,DisplayText,Mounts: None,0,-1" "OnHealthChanged" "text0,DisplayText,Download size: N/A (Official Map),0,-1" "OnHealthChanged" "text5,DisplayText,Style: Open,0,-1" } "Map_Decal_31" {"texture" "maps/oc_lobby/lobby_oc_antlion_attack"} "Map_Message_32" {"message" "oc_wildfire"} "logicauto" {"OnTrigger" "Map_Toggle_32,Toggle,,0,-1"} "Map_Trigger_32" { "OnStartTouch" "mapannounce_preprelay,Trigger,,0,-1" "OnStartTouch" "finaltext,DisplayText,Map selected:,0.11,-1" "OnStartTouch" "finaltext2,DisplayText,oc_wildfire,0.11,-1" "OnStartTouch" "ServerCommand,Command,changelevel oc_wildfire,5,-1" } "Map_Random_32" {"OnTrigger" "ServerCommand,Command,changelevel oc_wildfire,0,-1"} "Map_Door_32" { "OnHealthChanged" "text,DisplayText,oc_wildfire,0,-1" "OnHealthChanged" "text2,DisplayText,Author: Tysn,0,-1" "OnHealthChanged" "text3,DisplayText,Genre: Combat/Puzzle,0,-1" "OnHealthChanged" "text4,DisplayText,Mounts: None,0,-1" "OnHealthChanged" "text0,DisplayText,Download size: N/A (Official Map),0,-1" "OnHealthChanged" "text5,DisplayText,Style: Linear,0,-1" } "Map_Decal_32" {"texture" "maps/oc_lobby/lobby_oc_wildfire"} "Map_Message_33" {"message" "oc_cardwar"} "logicauto" {"OnTrigger" "Map_Toggle_33,Toggle,,0,-1"} "Map_Trigger_33" { "OnStartTouch" "mapannounce_preprelay,Trigger,,0,-1" "OnStartTouch" "finaltext,DisplayText,Map selected:,0.11,-1" "OnStartTouch" "finaltext2,DisplayText,oc_cardwar,0.11,-1" "OnStartTouch" "ServerCommand,Command,changelevel oc_cardwar,5,-1" } "Map_Random_33" {"OnTrigger" "ServerCommand,Command,changelevel oc_cardwar,0,-1"} "Map_Door_33" { "OnHealthChanged" "text,DisplayText,oc_cardwar,0,-1" "OnHealthChanged" "text2,DisplayText,Author: Tysn,0,-1" "OnHealthChanged" "text3,DisplayText,Genre: Funmap/PVP,0,-1" "OnHealthChanged" "text4,DisplayText,Mounts: None,0,-1" "OnHealthChanged" "text0,DisplayText,Download size: N/A (Official Map),0,-1" // 'Style' is omitted here because it's not really applicable to this map "OnHealthChanged" "text5,DisplayText, ,0,-1" } "Map_Decal_33" {"texture" "maps/oc_lobby/lobby_oc_cardwar"} "Map_Message_34" {"message" "oc_starship_troopers"} "logicauto" {"OnTrigger" "Map_Toggle_34,Toggle,,0,-1"} "Map_Trigger_34" { "OnStartTouch" "mapannounce_preprelay,Trigger,,0,-1" "OnStartTouch" "finaltext,DisplayText,Map selected:,0.11,-1" "OnStartTouch" "finaltext2,DisplayText,oc_starship_troopers,0.11,-1" "OnStartTouch" "ServerCommand,Command,changelevel oc_starship_troopers,5,-1" } "Map_Random_34" {"OnTrigger" "ServerCommand,Command,changelevel oc_starship_troopers,0,-1"} "Map_Door_34" { "OnHealthChanged" "text,DisplayText,oc_starship_troopers,0,-1" "OnHealthChanged" "text2,DisplayText,Author: Tysn,0,-1" "OnHealthChanged" "text3,DisplayText,Genre: Combat,0,-1" "OnHealthChanged" "text4,DisplayText,Mounts: None,0,-1" "OnHealthChanged" "text0,DisplayText,Download size: N/A (Official Map),0,-1" "OnHealthChanged" "text5,DisplayText,Style: Open,0,-1" } "Map_Decal_34" {"texture" "maps/oc_lobby/lobby_oc_starship_troopers"} "Map_Message_35" {"message" "coop_zelda01_b"} "logicauto" {"OnTrigger" "Map_Toggle_35,Toggle,,0,-1"} "Map_Trigger_35" { "OnStartTouch" "mapannounce_preprelay,Trigger,,0,-1" "OnStartTouch" "finaltext,DisplayText,Map selected:,0.11,-1" "OnStartTouch" "finaltext2,DisplayText,coop_zelda01_b,0.11,-1" "OnStartTouch" "ServerCommand,Command,changelevel coop_zelda01_b,5,-1" } "Map_Random_35" {"OnTrigger" "ServerCommand,Command,changelevel coop_zelda01_b,0,-1"} "Map_Door_35" { "OnHealthChanged" "text,DisplayText,coop_zelda01_b,0,-1" "OnHealthChanged" "text2,DisplayText,Author: Zteer,0,-1" "OnHealthChanged" "text3,DisplayText,Genre: Combat,0,-1" "OnHealthChanged" "text4,DisplayText,Mounts: None,0,-1" "OnHealthChanged" "text0,DisplayText,Download size: N/A (Official Map),0,-1" "OnHealthChanged" "text5,DisplayText,Style: Linear,0,-1" } "Map_Decal_35" {"texture" "maps/oc_lobby/lobby_coop_zelda01_b"} "Map_Message_36" {"message" "oc_zelda02_g"} "logicauto" {"OnTrigger" "Map_Toggle_36,Toggle,,0,-1"} "Map_Trigger_36" { "OnStartTouch" "mapannounce_preprelay,Trigger,,0,-1" "OnStartTouch" "finaltext,DisplayText,Map selected:,0.11,-1" "OnStartTouch" "finaltext2,DisplayText,oc_zelda02_g,0.11,-1" "OnStartTouch" "ServerCommand,Command,changelevel oc_zelda02_g,5,-1" } "Map_Random_36" {"OnTrigger" "ServerCommand,Command,changelevel oc_zelda02_g,0,-1"} "Map_Door_36" { "OnHealthChanged" "text,DisplayText,oc_zelda02_g,0,-1" "OnHealthChanged" "text2,DisplayText,Author: Zteer,0,-1" "OnHealthChanged" "text3,DisplayText,Genre: Combat,0,-1" "OnHealthChanged" "text4,DisplayText,Mounts: None,0,-1" "OnHealthChanged" "text0,DisplayText,Download size: N/A (Official Map),0,-1" "OnHealthChanged" "text5,DisplayText,Style: Linear,0,-1" } "Map_Decal_36" {"texture" "maps/oc_lobby/lobby_oc_zelda02_g"} "Map_Message_37" {"message" "oc_newgappi_g"} "logicauto" {"OnTrigger" "Map_Toggle_37,Toggle,,0,-1"} "Map_Trigger_37" { "OnStartTouch" "mapannounce_preprelay,Trigger,,0,-1" "OnStartTouch" "finaltext,DisplayText,Map selected:,0.11,-1" "OnStartTouch" "finaltext2,DisplayText,oc_newgappi_g,0.11,-1" "OnStartTouch" "ServerCommand,Command,changelevel oc_newgappi_g,5,-1" } "Map_Random_37" {"OnTrigger" "ServerCommand,Command,changelevel oc_newgappi_g,0,-1"} "Map_Door_37" { "OnHealthChanged" "text,DisplayText,oc_newgappi_g,0,-1" "OnHealthChanged" "text2,DisplayText,Author: Zteer,0,-1" "OnHealthChanged" "text3,DisplayText,Genre: Combat,0,-1" "OnHealthChanged" "text4,DisplayText,Mounts: None,0,-1" "OnHealthChanged" "text0,DisplayText,Download size: N/A (Official Map),0,-1" "OnHealthChanged" "text5,DisplayText,Style: Open,0,-1" } "Map_Decal_37" {"texture" "maps/oc_lobby/lobby_oc_newgappi_g"} "Map_Message_38" {"message" "oc_return_c17_01"} "logicauto" {"OnTrigger" "Map_Toggle_38,Toggle,,0,-1"} "Map_Trigger_38" { "OnStartTouch" "mapannounce_preprelay,Trigger,,0,-1" "OnStartTouch" "finaltext,DisplayText,Map selected:,0.11,-1" "OnStartTouch" "finaltext2,DisplayText,oc_return_c17_01,0.11,-1" "OnStartTouch" "ServerCommand,Command,changelevel oc_return_c17_01,5,-1" } "Map_Random_38" {"OnTrigger" "ServerCommand,Command,changelevel oc_return_c17_01,0,-1"} "Map_Door_38" { "OnHealthChanged" "text,DisplayText,oc_return_c17_01,0,-1" "OnHealthChanged" "text2,DisplayText,Author: DaMaN|Blues,0,-1" "OnHealthChanged" "text3,DisplayText,Genre: Combat,0,-1" "OnHealthChanged" "text4,DisplayText,Mounts: None,0,-1" "OnHealthChanged" "text0,DisplayText,Download size: N/A (Official Map),0,-1" "OnHealthChanged" "text5,DisplayText,Style: Linear,0,-1" } "Map_Decal_38" {"texture" "maps/oc_lobby/lobby_oc_return_c17"} "Map_Message_39" {"message" "de_dust"} "logicauto" {"OnTrigger" "Map_Toggle_39,Toggle,,0,-1"} "Map_Trigger_39" { "OnStartTouch" "mapannounce_preprelay,Trigger,,0,-1" "OnStartTouch" "finaltext,DisplayText,Map selected:,0.11,-1" "OnStartTouch" "finaltext2,DisplayText,de_dust,0.11,-1" "OnStartTouch" "finaltext3,DisplayText,Download size:,0.11,-1" "OnStartTouch" "finaltext4,DisplayText,N/A (GCF),0.11,-1" "OnStartTouch" "ServerCommand,Command,changelevel de_dust,5,-1" } "Map_Random_39" {"OnTrigger" "ServerCommand,Command,changelevel de_dust,0,-1"} "Map_Door_39" { "OnHealthChanged" "text,DisplayText,de_dust,0,-1" "OnHealthChanged" "text2,DisplayText,MapAdd Author: fug4life,0,-1" "OnHealthChanged" "text3,DisplayText,Genre: Combat,0,-1" "OnHealthChanged" "text4,DisplayText,Mounts: CS:S,0,-1" "OnHealthChanged" "text0,DisplayText,Download size: N/A (GCF),0,-1" "OnHealthChanged" "text5,DisplayText,Style: Linear,0,-1" } "Map_Decal_39" {"texture" "maps/oc_lobby/lobby_de_dust"} "Map_Message_40" {"message" "coop_123module"} "logicauto" {"OnTrigger" "Map_Toggle_40,Toggle,,0,-1"} "Map_Trigger_40" { "OnStartTouch" "mapannounce_preprelay,Trigger,,0,-1" "OnStartTouch" "finaltext,DisplayText,Map selected:,0.11,-1" "OnStartTouch" "finaltext2,DisplayText,coop_123module,0.11,-1" "OnStartTouch" "finaltext3,DisplayText,Download size:,0.11,-1" "OnStartTouch" "finaltext4,DisplayText,Huge,0.11,-1" "OnStartTouch" "ServerCommand,Command,changelevel coop_123module,5,-1" } "Map_Random_40" {"OnTrigger" "ServerCommand,Command,changelevel coop_123module,0,-1"} "Map_Door_40" { "OnHealthChanged" "text,DisplayText,coop_123module,0,-1" "OnHealthChanged" "text2,DisplayText,Author: Unknown,0,-1" "OnHealthChanged" "text3,DisplayText,Genre: Combat,0,-1" "OnHealthChanged" "text4,DisplayText,Mounts: N/A,0,-1" "OnHealthChanged" "text0,DisplayText,Download size:,0,-1" "OnHealthChanged" "text5,DisplayText,Style: Linear,0,-1" } "Map_Decal_40" {"texture" "maps/oc_lobby/lobby_de_dust"} "Map_Message_41" {"message" "oc_28-seconds-later_b1"} "logicauto" {"OnTrigger" "Map_Toggle_41,Toggle,,0,-1"} "Map_Trigger_41" { "OnStartTouch" "mapannounce_preprelay,Trigger,,0,-1" "OnStartTouch" "finaltext,DisplayText,Map selected:,0.11,-1" "OnStartTouch" "finaltext2,DisplayText,oc_28-seconds-later_b1,0.11,-1" "OnStartTouch" "finaltext3,DisplayText,Download size:,0.11,-1" "OnStartTouch" "finaltext4,DisplayText,Average,0.11,-1" "OnStartTouch" "ServerCommand,Command,changelevel oc_28-seconds-later_b1,5,-1" } "Map_Random_41" {"OnTrigger" "ServerCommand,Command,changelevel oc_28-seconds-later_b1,0,-1"} "Map_Door_41" { "OnHealthChanged" "text,DisplayText,oc_28-seconds-later_b1,0,-1" "OnHealthChanged" "text2,DisplayText,Author: Unknown,0,-1" "OnHealthChanged" "text3,DisplayText,Genre: Combat/Horror,0,-1" "OnHealthChanged" "text4,DisplayText,Mounts: None,0,-1" "OnHealthChanged" "text0,DisplayText,Download size: Average,0,-1" "OnHealthChanged" "text5,DisplayText,Style: Open/Spam,0,-1" } "Map_Decal_41" {"texture" "maps/oc_lobby/lobby_de_dust"} "Map_Message_42" {"message" "oc_adventure_part1"} "logicauto" {"OnTrigger" "Map_Toggle_42,Toggle,,0,-1"} "Map_Trigger_42" { "OnStartTouch" "mapannounce_preprelay,Trigger,,0,-1" "OnStartTouch" "finaltext,DisplayText,Map selected:,0.11,-1" "OnStartTouch" "finaltext2,DisplayText,oc_adventure_part1,0.11,-1" "OnStartTouch" "finaltext3,DisplayText,Download size:,0.11,-1" "OnStartTouch" "finaltext4,DisplayText,Huge,0.11,-1" "OnStartTouch" "ServerCommand,Command,changelevel oc_adventure_part1,5,-1" } "Map_Random_42" {"OnTrigger" "ServerCommand,Command,changelevel oc_adventure_part1,0,-1"} "Map_Door_42" { "OnHealthChanged" "text,DisplayText,oc_adventure_part1,0,-1" "OnHealthChanged" "text2,DisplayText,Author: Unknown,0,-1" "OnHealthChanged" "text3,DisplayText,Genre: Combat/Puzzle,0,-1" "OnHealthChanged" "text4,DisplayText,Mounts: EP2/CS:S,0,-1" "OnHealthChanged" "text0,DisplayText,Download size: Huge,0,-1" "OnHealthChanged" "text5,DisplayText,Style: Linear, Spam,0,-1" } "Map_Decal_42" {"texture" "maps/oc_lobby/lobby_de_dust"} "Map_Message_43" {"message" "oc_atfor_trainyard_v5"} "logicauto" {"OnTrigger" "Map_Toggle_43,Toggle,,0,-1"} "Map_Trigger_43" { "OnStartTouch" "mapannounce_preprelay,Trigger,,0,-1" "OnStartTouch" "finaltext,DisplayText,Map selected:,0.11,-1" "OnStartTouch" "finaltext2,DisplayText,oc_atfor_trainyard_v5,0.11,-1" "OnStartTouch" "finaltext3,DisplayText,Download size:,0.11,-1" "OnStartTouch" "finaltext4,DisplayText,Large,0.11,-1" "OnStartTouch" "ServerCommand,Command,changelevel oc_atfor_trainyard_v5,5,-1" } "Map_Random_43" {"OnTrigger" "ServerCommand,Command,changelevel oc_atfor_trainyard_v5,0,-1"} "Map_Door_43" { "OnHealthChanged" "text,DisplayText,oc_atfor_trainyard_v5,0,-1" "OnHealthChanged" "text2,DisplayText,Author: Unknown,0,-1" "OnHealthChanged" "text3,DisplayText,Genre: Combat,0,-1" "OnHealthChanged" "text4,DisplayText,Mounts: CS:S,0,-1" "OnHealthChanged" "text0,DisplayText,Download size: Large,0,-1" "OnHealthChanged" "text5,DisplayText,Style: Spam/Lives/Linear,0,-1" } "Map_Decal_43" {"texture" "maps/oc_lobby/lobby_de_dust"} "Map_Random_44" {"OnTrigger" "ServerCommand,Command,changelevel coop_123module_v2,0,-1"} "Map_Random_45" {"OnTrigger" "ServerCommand,Command,changelevel coop_blame!_log1_v2,0,-1"} "Map_Random_46" {"OnTrigger" "ServerCommand,Command,changelevel coop_epicycle_v4,0,-1"} "Map_Random_47" {"OnTrigger" "ServerCommand,Command,changelevel coop_missle_silo,0,-1"} { "OnHealthChanged" "text,DisplayText,[WARNING FROM CMDHAT: GLITCHY],0,-1" } "Map_Random_49" {"OnTrigger" "ServerCommand,Command,changelevel coop_swampthing_v6,0,-1"} // [NUM] - The free door number you want to add the map to // [MAP] - The filename of the map you want to add // [AUTHOR]- Name of the map's creator // [GENRE] - A tag (or possibly a combination of tags) that describe the level's gameplay // For consistency, please use the tags: Combat, Puzzle, Funmap, and PVP // [MOUNTS]- Games that need to be mounted for this map // [DLSIZE]- Map download size, preferably the size of the actual files to be downloaded // For consistency, please use the tags: Tiny (<= 1 MB), Small (< 5 MB), Average (< 15 MB), Large (< 21 MB), Huge (< 35 MB), Massive (< 75 MB), Ridiculous (< 100 MB), Unbelievably Oversized (>= 100 MB) // [STYLE] - NPC placement style / map layout // For consistency, please use the tags: Open, Linear, Spam, and Clusterf#$% (i.e. cramped and spammed) // [VTF] - The image that will appear in the frame next to the door (64x64 area) } } Add { "point_message_multiplayer" { "origin" "1.1 1250 45" "radius" "512" "message" "All doors will be unbreakable for the first 120 seconds after this map is loaded. Save your ammunition." "textcolor" "255 0 0" } "game_text_quick" { "channel" "0" "color" "100 100 100" "color2" "240 110 0" "effect" "0" "fadein" "1" "fadeout" "0.5" "fxtime" "0.25" "holdtime" "8" "message" "BLARG" "spawnflags" "0" "targetname" "text0" "x" "-1" "y" ".80" "origin" "96 0 448" } "game_text_quick" { "channel" "5" "color" "100 100 100" "color2" "240 110 0" "effect" "0" "fadein" "1" "fadeout" "0.5" "fxtime" "0.25" "holdtime" "8" "message" "BLARG" "spawnflags" "0" "targetname" "text5" "x" "-1" "y" ".85" "origin" "120 0 448" } "logic_relay" { "spawnflags" "2" "StartDisabled" "0" "targetname" "mapannounce_preprelay" "OnTrigger" "text*,DisplayText, ,0.1,-1" "OnTrigger" "client,Command,say <- picked the map,0,-1" } "game_text_quick" { "channel" "1" "color" "200 200 200" "color2" "240 110 0" "effect" "0" "fadein" "1" "fadeout" "0.5" "fxtime" "0.25" "holdtime" "8" "message" "BLARG" "spawnflags" "1" "targetname" "finaltext" "x" "-1" "y" "0.25" "origin" "0 24 448" } "game_text_quick" { "channel" "2" "color" "200 200 200" "color2" "240 110 0" "effect" "0" "fadein" "1" "fadeout" "0.5" "fxtime" "0.25" "holdtime" "8" "message" "BLARG" "spawnflags" "1" "targetname" "finaltext2" "x" "-1" "y" "0.3" "origin" "24 24.0001 448" } "game_text_quick" { "channel" "3" "color" "200 200 200" "color2" "240 110 0" "effect" "0" "fadein" "1" "fadeout" "0.5" "fxtime" "0.25" "holdtime" "8" "message" "BLARG" "spawnflags" "1" "targetname" "finaltext3" "x" "-1" "y" "0.35" "origin" "48 24.0001 448" } "game_text_quick" { "channel" "4" "color" "200 200 200" "color2" "240 110 0" "effect" "0" "fadein" "1" "fadeout" "0.5" "fxtime" "0.25" "holdtime" "8" "message" "BLARG" "spawnflags" "1" "targetname" "finaltext4" "x" "-1" "y" "0.4" "origin" "72 24.0001 448" } "point_clientcommand" { "targetname" "client" "origin" "230 -1024 64" } // Delayed Lobby Unlock "logic_relay" { // Do not alter this unless you know what you're doing // If you do alter the durations, don't forget to update point_message_multiplayer above "spawnflags" "2" "StartDisabled" "0" "targetname" "lobbylockmanager120" // Map_Door_Random is affected by this as well "OnTrigger" "Map_Door_*,AddOutput,Health 99999999,0,-1" "OnTrigger" "Map_Door_*,AddOutput,RenderFX 15,0,-1" "OnTrigger" "HL2_Door_N,AddOutput,Health 99999999,0,-1" "OnTrigger" "HL2_Door_N,AddOutput,RenderFX 15,0,-1" // Initiate countdown... // What this mess of stuff here essentially does is beacon the timer for the sake of late joiners "OnTrigger" "unlockcountdown,SetTimerLabel,Lobby unlocks in:,0,-1" "OnTrigger" "unlockcountdown,SetTimerLabel,Lobby unlocks in:,10,-1" "OnTrigger" "unlockcountdown,SetTimerLabel,Lobby unlocks in:,20,-1" "OnTrigger" "unlockcountdown,SetTimerLabel,Lobby unlocks in:,30,-1" "OnTrigger" "unlockcountdown,SetTimerLabel,Lobby unlocks in:,40,-1" "OnTrigger" "unlockcountdown,SetTimerLabel,Lobby unlocks in:,50,-1" "OnTrigger" "unlockcountdown,SetTimerLabel,Lobby unlocks in:,60,-1" "OnTrigger" "unlockcountdown,SetTimerLabel,Lobby unlocks in:,70,-1" "OnTrigger" "unlockcountdown,SetTimerLabel,Lobby unlocks in:,80,-1" "OnTrigger" "unlockcountdown,SetTimerLabel,Lobby unlocks in:,90,-1" "OnTrigger" "unlockcountdown,SetTimerLabel,Lobby unlocks in:,100,-1" "OnTrigger" "unlockcountdown,SetTimerLabel,Lobby unlocks in:,110,-1" "OnTrigger" "unlockcountdown,SetTimerLabel,Lobby unlocks in:,111,-1" "OnTrigger" "unlockcountdown,SetTimerLabel,Lobby unlocks in:,112,-1" "OnTrigger" "unlockcountdown,SetTimerLabel,Lobby unlocks in:,113,-1" "OnTrigger" "unlockcountdown,SetTimerLabel,Lobby unlocks in:,114,-1" "OnTrigger" "unlockcountdown,SetTimerLabel,Lobby unlocks in:,115,-1" "OnTrigger" "unlockcountdown,SetTimerLabel,Lobby unlocks in:,116,-1" "OnTrigger" "unlockcountdown,SetTimerLabel,Lobby unlocks in:,117,-1" "OnTrigger" "unlockcountdown,SetTimerLabel,Lobby unlocks in:,118,-1" "OnTrigger" "unlockcountdown,SetTimerLabel,Lobby unlocks in:,119,-1" "OnTrigger" "unlockcountdown,StartTimer,120,0,-1" "OnTrigger" "unlockcountdown,StartTimer,110,10,-1" "OnTrigger" "unlockcountdown,StartTimer,100,20,-1" "OnTrigger" "unlockcountdown,StartTimer,90,30,-1" "OnTrigger" "unlockcountdown,StartTimer,80,40,-1" "OnTrigger" "unlockcountdown,StartTimer,70,50,-1" "OnTrigger" "unlockcountdown,StartTimer,60,60,-1" "OnTrigger" "unlockcountdown,StartTimer,50,70,-1" "OnTrigger" "unlockcountdown,StartTimer,40,80,-1" "OnTrigger" "unlockcountdown,StartTimer,30,90,-1" "OnTrigger" "unlockcountdown,StartTimer,20,100,-1" "OnTrigger" "unlockcountdown,StartTimer,10,110,-1" "OnTrigger" "unlockcountdown,StartTimer,9,111,-1" "OnTrigger" "unlockcountdown,StartTimer,8,112,-1" "OnTrigger" "unlockcountdown,StartTimer,7,113,-1" "OnTrigger" "unlockcountdown,StartTimer,6,114,-1" "OnTrigger" "unlockcountdown,StartTimer,5,115,-1" "OnTrigger" "unlockcountdown,StartTimer,4,116,-1" "OnTrigger" "unlockcountdown,StartTimer,3,117,-1" "OnTrigger" "unlockcountdown,StartTimer,2,118,-1" "OnTrigger" "unlockcountdown,StartTimer,1,119,-1" "OnTrigger" "unlockcountdown,SetTimerLabel,Lobby doors are now breakable,120,-1" "OnTrigger" "finaltext2,DisplayText,Lobby doors are now breakable,120,-1" "OnTrigger" "Map_Door_*,AddOutput,Health 1000,120,-1" "OnTrigger" "Map_Door_*,AddOutput,RenderFX 0,120,-1" "OnTrigger" "HL2_Door_N,AddOutput,Health 2000,120,-1" "OnTrigger" "HL2_Door_N,AddOutput,RenderFX 0,120,-1" "OnTrigger" "Map_Door_Random,AddOutput,Health 2500,120.02,-1" } "game_countdown_timer" { "targetname" "unlockcountdown" "origin" "230 -1024 128" } } "SpawnItems" { "weapon_crowbar" "1" "weapon_alyxgun" "1" "item_box_alyxrounds" "10" } }