// File was created for use in Obsidian Conflict ONLY! c1a0e { SpawnItems {} Remove { Targetname { "portal_begin_mm" {} } Origin { "1566 -89 -285" {} } } Add { "info_player_deathmatch" { "angles" "0 90 0" "StartDisabled" "0" "origin" "1312 -344 -359" } "info_player_deathmatch" { "angles" "0 90 0" "StartDisabled" "0" "origin" "1360 -344 -359" } "info_player_deathmatch" { "angles" "0 270 0" "StartDisabled" "0" "origin" "1360 -64 -359" } "info_player_deathmatch" { "angles" "0 270 0" "StartDisabled" "0" "origin" "1312 -64 -359" } "info_player_deathmatch" { "angles" "0 270 0" "StartDisabled" "0" "origin" "1336 -104 -359" } "info_player_deathmatch" { "angles" "0 90 0" "StartDisabled" "0" "origin" "1336 -304 -359" } "point_servercommand" { "targetname" "playercollide_command" "origin" "1496 608 -288" } "trigger_once" { "model" "*70" "origin" "1566 -89 -285" "spawnflags" "1" "style" "32" "OnStartTouch" "airlock,Trigger,,1,-1" "OnStartTouch" "protorender,Activate,,0,-1" } "multi_manager" { "origin" "1145 692 -308" "targetname" "portal_begin_mm" "OnTrigger" "portal_speaker_1,PlaySound,,10,-1" "OnTrigger" "portal_speaker_2,PlaySound,,20,-1" "OnTrigger" "portal_remind_mm,Trigger,,35,-1" "OnTrigger" "motor_button_cover,Open,,35,-1" "OnTrigger" "motor_button,Unlock,,35,-1" "OnTrigger" "bretinal_scanner_looper,Kill,,0,-1" "OnTrigger" "cretinal_scanner_looper,Kill,,0,-1" } } Modify { Targetname { // Make sure players smooth transition in the far away room "change_level" { "transitionradius" "5000" } "ccontrol_retinal2" { "OnEndSequence" "tldoor,Lock,,0.1,-1" } //--------------------------------------------------- "probe_arm_mm" { "OnTrigger" "playercollide_command,Command,mp_playercollide 0,5,-1" } "x_black_room_sounds_mm1" { "OnTrigger" "playercollide_command,Command,mp_playercollide 1,9.5,-1" } "p_1" { "message" "" } "rotor_soundx" { "targetname" "rotor_sound" } } // Trigger_changelevel that goes back to c1a0b Origin { "1248 -200 -264" { "spawnflags" "2" } } } }