c2a2h { Add { "info_player_deathmatch" { "angles" "0 180 0" "targetname" "c2a2h_starts" "origin" "151 -503 -767" } "info_player_deathmatch" { "angles" "0 180 0" "targetname" "c2a2h_starts" "origin" "148 -450 -767" } "info_player_deathmatch" { "angles" "0 180 0" "targetname" "c2a2h_starts" "origin" "147 -403 -767" } "info_player_deathmatch" { "angles" "0 180 0" "targetname" "c2a2h_starts" "origin" "147 -351 -767" } "info_player_deathmatch" { "angles" "0 180 0" "targetname" "c2a2h_starts" "origin" "97 -351 -767" } "info_player_deathmatch" { "angles" "0 180 0" "targetname" "c2a2h_starts" "origin" "99 -401 -767" } "info_player_deathmatch" { "angles" "0 180 0" "targetname" "c2a2h_starts" "origin" "99 -456 -767" } "info_player_deathmatch" { "angles" "0 180 0" "targetname" "c2a2h_starts" "origin" "99 -502 -767" } } Modify { ClassName { "worldspawn" { "mapversion" "5" } } TargetName { "c2a2gc2a2htrans" { "spawngroup" "c2a2g_starts2" "transitionradius" "315" } } } SpawnItems { "weapon_healer" "1" "weapon_crowbar" "1" "weapon_pistol" "1" "weapon_smg1" "1" "weapon_shotgun" "1" } }