c2a4a { Remove { ClassName { "info_player_start" {} } } Add { "info_player_deathmatch" { "angles" "0 90 0" "targetname" "c2a4a_starts" "origin" "-250.959 -1304.66 1" } "info_player_deathmatch" { "angles" "0 90 0" "targetname" "c2a4a_starts" "origin" "-199 -1305 1" } "info_player_deathmatch" { "angles" "0 90 0" "targetname" "c2a4a_starts" "origin" "-200 -1258.34 1" } "info_player_deathmatch" { "angles" "0 90 0" "targetname" "c2a4a_starts" "origin" "-251.959 -1258 1" } "info_player_deathmatch" { "angles" "0 90 0" "targetname" "c2a4a_starts" "origin" "-297 -1303.34 1" } "info_player_deathmatch" { "angles" "0 90 0" "targetname" "c2a4a_starts" "origin" "-348.959 -1303 1" } "info_player_deathmatch" { "angles" "0 90 0" "targetname" "c2a4a_starts" "origin" "-295 -1256.34 1" } "info_player_deathmatch" { "angles" "0 90 0" "targetname" "c2a4a_starts" "origin" "-346.959 -1256 1" } } Modify { ClassName { "worldspawn" { "mapversion" "3" } } Origin { "104 -1716 128" { "spawnflags" "2" } "-1408 -356 -160" { "spawngroup" "c2a4b_starts" "transitionradius" "267" } } } SpawnItems { "weapon_healer" "1" "weapon_crowbar" "1" "weapon_pistol" "1" } }