// Manually created file by skidz, this map refuses to decompile correctly. c2a4d { Remove { ClassName { "info_player_start" {} } } Add { // Starting area. "info_player_deathmatch" { "angles" "0 0 0" "targetname" "c2a4e_starts" "origin" "615 13 192" } "info_player_deathmatch" { "angles" "0 0 0" "targetname" "c2a4e_starts" "origin" "724 12 192" } "info_player_deathmatch" { "angles" "0 0 0" "targetname" "c2a4e_starts" "origin" "724 166 192" } "info_player_deathmatch" { "angles" "0 0 0" "targetname" "c2a4e_starts" "origin" "627 -163 192" } // From stairs down. "info_player_deathmatch" { "angles" "0 0 0" "targetname" "c2a4e_starts2" "origin" "-519 1928 192" } "info_player_deathmatch" { "angles" "0 0 0" "targetname" "c2a4e_starts2" "origin" "-613 1928 192" } "info_player_deathmatch" { "angles" "0 0 0" "targetname" "c2a4e_starts2" "origin" "-613 1853 192" } "info_player_deathmatch" { "angles" "0 0 0" "targetname" "c2a4e_starts2" "origin" "-519 1853 192" } // Fall from map f "info_player_deathmatch" { "angles" "0 0 0" "targetname" "c2a4e_starts3" "origin" "-1376 2097 0" } "info_player_deathmatch" { "angles" "0 0 0" "targetname" "c2a4e_starts3" "origin" "-1680 2103 0" } "info_player_deathmatch" { "angles" "0 0 0" "targetname" "c2a4e_starts3" "origin" "-1674 2303 0" } "info_player_deathmatch" { "angles" "0 0 0" "targetname" "c2a4e_starts3" "origin" "-1369 2295 0" } } Modify { Origin { "1464 -32 80" { "spawngroup" "c2a4d_starts2" "transitionradius" "729" } "-296 1888 304" { "spawngroup" "c2a4f_starts" "transitionradius" "256" } "0 -1240 184" { "spawngroup" "c2a4g_starts" "transitionradius" "400" } "-1536 2112 200" { "spawnflags" "2" } } } SpawnItems { "weapon_healer" "1" "weapon_crowbar" "1" "weapon_pistol" "1" "weapon_smg1" "1" } }