d1_town_01a { Remove { ClassName { "info_player_start" {} } Origin { "194 584 -3270" {} "223 288 -3299.85" {} "192 496 -3270" {} } } Add { "logic_auto" { "spawnflags" "1" "OnMapSpawn" "start_door,Lock,,0.3,-1" "origin" "229.795 567 -3256.65" } "info_player_deathmatch" { "angles" "0 0 0" "targetname" "town_01a_spawn1" "origin" "159 531 -3327" } "info_player_deathmatch" { "angles" "0 0 0" "targetname" "town_01a_spawn1" "origin" "159 429 -3327" } "info_player_deathmatch" { "angles" "0 0 0" "targetname" "town_01a_spawn1" "origin" "159 311.949 -3327" } "info_player_deathmatch" { "angles" "0 180 0" "targetname" "town_01a_spawn1" "origin" "226 312 -3327" } "info_player_deathmatch" { "angles" "0 180 0" "targetname" "town_01a_spawn1" "origin" "226 428 -3327" } "info_player_deathmatch" { "angles" "0 180 0" "targetname" "town_01a_spawn1" "origin" "226 531.051 -3327" } } Modify { ClassName { "worldspawn" { "disableareaportals" "1" } } Origin { "-628 708 -3380" { "spawngroup" "town_02_spawn1" "transitionradius" "221" } } } SpawnItems { "weapon_physcannon" "1" "item_ammo_smg1_large" "1" "weapon_pistol" "1" "weapon_smg1" "1" "weapon_357" "1" "item_ammo_pistol_large" "1" "weapon_crowbar" "1" "weapon_healer" "1" } }