d1_town_05 { Remove { ClassName { "logic_auto" {} "info_player_start" {} } TargetName { "aisc_attentiontoradio" {} "aisc_leaonwait1" {} "trigger_close_door" {} } Origin { "-9968 4352 1024" {} } } Add { "prop_dynamic_override" { "angles" "0 0 0" "disableshadows" "1" "fademindist" "-1" "fadescale" "1" "MaxAnimTime" "10" "MinAnimTime" "5" "model" "models/props_c17/fence01a.mdl" "renderamt" "255" "rendercolor" "255 255 255" "rendermode" "10" "skin" "0" "solid" "6" "origin" "-9490 4418 949" } "prop_dynamic_override" { "angles" "0 0 0" "disableshadows" "1" "fademindist" "-1" "fadescale" "1" "MaxAnimTime" "10" "MinAnimTime" "5" "model" "models/props_c17/fence01a.mdl" "renderamt" "255" "rendercolor" "255 255 255" "rendermode" "10" "skin" "0" "solid" "6" "origin" "-9490 4285 949" } "info_player_deathmatch" { "angles" "0 90 0" "targetname" "town_05_spawn1" "origin" "-10579 4255 897" } "info_player_deathmatch" { "angles" "0 90 0" "targetname" "town_05_spawn1" "origin" "-10769 4255 897" } "info_player_deathmatch" { "angles" "0 90 0" "targetname" "town_05_spawn1" "origin" "-10953 4255 897" } "info_player_deathmatch" { "angles" "0 270 0" "targetname" "town_05_spawn1" "origin" "-10579 4442 897" } "info_player_deathmatch" { "angles" "0 270 0" "targetname" "town_05_spawn1" "origin" "-10763 4442 897" } "info_player_deathmatch" { "angles" "0 270 0" "targetname" "town_05_spawn1" "origin" "-10953 4442 897" } "point_trigger" { "spawnflags" "1" "StartDisabled" "1" "targetname" "aisc_leaonwait1" "TriggerOnce" "1" "TriggerRadius" "145" "OnStartTouch" "radio_nag,Disable,,0,-1" "OnStartTouch" "warehouse_leonleads_lcs,Resume,,0,-1" "origin" "-1308 9944 946" } "point_trigger" { "spawnflags" "1" "StartDisabled" "1" "targetname" "aisc_attentiontoradio" "TriggerOnce" "1" "TriggerRadius" "96" "OnStartTouch" "lcs_leon_radios3,Start,,0,-1" "OnStartTouch" "radio_nag,Kill,,0,-1" "OnStartTouch" "lcs_leon_nag,Kill,,0,-1" "OnStartTouch" "alyx_camera,SetOn,,0,-1" "origin" "-1310 10775 925" } } Modify { ClassName { "worldspawn" { "disableareaportals" "1" } } TargetName { "d1_town-coast_changelevel" { "nosmooth" "1" "spawngroup" "coast_01_spawn1" } "aisc_leon_waits" { "spawnflags" "0" } } } SpawnItems { "weapon_physcannon" "1" "item_ammo_smg1_large" "1" "weapon_pistol" "1" "weapon_smg1" "1" "weapon_357" "1" "item_ammo_pistol_large" "1" "weapon_shotgun" "1" "weapon_crowbar" "1" "weapon_healer" "1" } }