d1_trainstation_01 { Remove { ClassName { "info_player_start" {} } TargetName { "barney_door_close_trigger" {} "razortrain_gate_cop_2" {} "cage_playerclip" {} "barney_room_blocker" {} "trigger_cop_close_door_1" {} "trigger_barney_close_exitdoor" {} "barney_room_blocker_2" {} "train_door_2_counter" {} "logic_kill_citizens" {} } Origin { "-14112 -13824 -1140" {} } } Add { "logic_auto" { "spawnflags" "1" "OnMapSpawn" "logic_start_train,Trigger,,0,-1" "origin" "-9608.78 -2414.19 51.1139" } "info_player_deathmatch" { "angles" "0 0 0" "targetname" "trainstation_01_spawn1" "origin" "-5853 -1962.81 -31" } "info_player_deathmatch" { "angles" "0 0 0" "targetname" "trainstation_01_spawn1" "origin" "-5853 -2053 -31" } "info_player_deathmatch" { "angles" "0 0 0" "targetname" "trainstation_01_spawn1" "origin" "-5853 -2143 -31" } "info_player_deathmatch" { "angles" "0 90 0" "targetname" "trainstation_01_spawn1" "origin" "-5671 -2144 -31" } "info_player_deathmatch" { "angles" "0 270 0" "targetname" "trainstation_01_spawn1" "origin" "-5671 -1964 -31" } "info_player_deathmatch" { "angles" "0 90 0" "targetname" "trainstation_01_spawn1" "origin" "-5557 -2144 -31" } "point_trigger" { "spawnflags" "1" "StartDisabled" "1" "targetname" "barney_door_close_trigger" "TriggerOnce" "1" "TriggerRadius" "293" "OnStartTouch" "lcs_breakroom_pacer_arms,Resume,,0,-1" "OnStartTouch" "weapon_point_2,Cancel,,0,-1" "OnStartTouch" "lcs_cop_introom_preIdle,Start,,0,-1" "OnStartTouch" "conditions_introom_look,Enable,,0,-1" "OnStartTouch" "camera_tv_breen,SetOff,,0,-1" "OnStartTouch" "kleiner_security_camera_1,SetOnAndTurnOthersOff,,0,-1" "OnStartTouch" "lcs_tv_breencast,Kill,,0,-1" "OnStartTouch" "ss_citizen_introom_chair,BeginSequence,,0,-1" "OnStartTouch" "introom_door_2_slot,SetAnimation,open,0,-1" "OnStartTouch" "introom_door_cop_1,StartScripting,,0,-1" "OnStartTouch" "weapon_point_1,Cancel,,0,-1" "origin" "-3684 -514 28" } } Modify { ClassName { "worldspawn" { "disableareaportals" "1" } "trigger_changelevel" { "spawngroup" "trainstation_02_spawn1" "transitionradius" "91" } } TargetName { "customs_template" { "OnEntitySpawned" "razortrain_gate_cop_2,Kill,,1,-1" } } } SpawnItems { "weapon_healer" "1" } }