d1_trainstation_06 { Remove { ClassName { "info_player_start" {} "ai_script_conditions" {} } TargetName { "change_01_to_05" {} } Origin { "-9927.85 -3644.55 329" {} } } Add { "info_player_deathmatch" { "angles" "0 180 0" "targetname" "trainstation_06_spawn1" "origin" "-9886 -3672 321" } "info_player_deathmatch" { "angles" "0 180 0" "targetname" "trainstation_06_spawn1" "origin" "-9886 -3585 321" } "info_player_deathmatch" { "angles" "0 180 0" "targetname" "trainstation_06_spawn1" "origin" "-9886 -3490 321" } "info_player_deathmatch" { "angles" "0 0 0" "targetname" "trainstation_06_spawn1" "origin" "-10014 -3671 334" } "info_player_deathmatch" { "angles" "0 0 0" "targetname" "trainstation_06_spawn1" "origin" "-10014 -3576 334" } "info_player_deathmatch" { "angles" "0 0 0" "targetname" "trainstation_06_spawn1" "origin" "-10014 -3489 334" } "point_trigger" { "spawnflags" "1" "StartDisabled" "1" "targetname" "trigger_give_crowbar" "TriggerRadius" "1311" "OnStartTouch" "give_players_crowbar,EquipAll,,0,-1" "origin" "-9774 -3304 329" } "game_player_equip" { "spawnflags" "0" "targetname" "give_players_crowbar" "weapon_crowbar" "1" "origin" "-9758 -3304 329" } "logic_auto" { "spawnflags" "1" "OnMapSpawn" "servercommand,Command,mp_playercollide 1,0,-1" "origin" "-10001.4 -3959 377.907" } "point_servercommand" { "targetname" "servercommand" "origin" "-10003.4 -3959 400.508" } "point_trigger" { "spawnflags" "1" "StartDisabled" "1" "targetname" "scriptCond_seeBarney" "TriggerOnce" "1" "TriggerRadius" "173" "OnStartTouch" "lcs_ba_heyGordon,Kill,,3.5,-1" "OnStartTouch" "citadel,SetAnimation,open,1.7,-1" "OnStartTouch" "lcs_crowbar_intro,Resume,,0.5,-1" "OnStartTouch" "timer_heyGordon,Kill,,0.1,-1" "OnStartTouch" "logic_citadel_scanners_1,Trigger,,0,-1" "OnStartTouch" "timer_heyGordon,Disable,,0,-1" "origin" "-9746 -3326 346" } } Modify { ClassName { "worldspawn" { "disableareaportals" "1" } } TargetName { "lcs_crowbar_intro" { "OnTrigger2" "trigger_give_crowbar,Enable,,5,-1" } } Origin { "-8836 -544 -420" { "spawngroup" "canals_01_spawn1" } } } SpawnItems { "weapon_healer" "1" } }