d2_coast_11 { Remove { ClassName { "ai_goal_lead_weapon" {} "info_player_start" {} } TargetName { "aisc_vort_follow" {} "aisc_vort_lead_to_guard" {} "aisc_vort_begin_extract" {} "mc_both_in" {} } Origin { "3391.3 -10174.3 1572" {} "3872 -11136 1760" {} "584 11544 544.85" {} } } Add { "info_player_deathmatch" { "angles" "0 245.5 0" "targetname" "coast_11_spawn1" "origin" "3549 -10822 1554" } "info_player_deathmatch" { "angles" "0 239.5 0" "targetname" "coast_11_spawn1" "origin" "3681 -10908 1580" } "info_player_deathmatch" { "angles" "0 235.5 0" "targetname" "coast_11_spawn1" "origin" "3834 -10971 1595" } "info_player_deathmatch" { "angles" "0 37.5 0" "targetname" "coast_11_spawn1" "origin" "3525 -11019 1587" } "info_player_deathmatch" { "angles" "0 41.5 0" "targetname" "coast_11_spawn1" "origin" "3620.04 -11135 1585" } "info_player_deathmatch" { "angles" "0 47.5 0" "targetname" "coast_11_spawn1" "origin" "3735 -11213 1602" } "point_trigger" { "spawnflags" "1" "StartDisabled" "1" "targetname" "aisc_vort_follow" "TriggerOnce" "1" "TriggerRadius" "128" "OnStartTouch" "aisc_vort_follow,Kill,,0,-1" "OnStartTouch" "vortigaunt_bugbait,ExtractBugbait,citizen_ambush_guard,0.1,1" "origin" "5288 9920 229.846" } "info_player_deathmatch" { "angles" "0 0 0" "StartDisabled" "1" "targetname" "coast_11_spawn2" "origin" "4279 6478 591" } "info_player_deathmatch" { "angles" "0 0 0" "StartDisabled" "1" "targetname" "coast_11_spawn2" "origin" "4337 6676 598" } "info_player_deathmatch" { "angles" "0 0 0" "StartDisabled" "1" "targetname" "coast_11_spawn2" "origin" "4315 6886.34 567" } "info_player_deathmatch" { "angles" "0 180 0" "StartDisabled" "1" "targetname" "coast_11_spawn2" "origin" "4487 6449 596" } "info_player_deathmatch" { "angles" "0 180 0" "StartDisabled" "1" "targetname" "coast_11_spawn2" "origin" "4475 6570 601" } "info_player_deathmatch" { "angles" "0 180 0" "StartDisabled" "1" "targetname" "coast_11_spawn2" "origin" "4573 6753 595" } "info_player_deathmatch" { "angles" "0 270 0" "StartDisabled" "1" "targetname" "coast_11_spawn3" "origin" "5117 9994 183" } "info_player_deathmatch" { "angles" "0 270 0" "StartDisabled" "1" "targetname" "coast_11_spawn3" "origin" "4968 9995 184" } "info_player_deathmatch" { "angles" "0 270 0" "StartDisabled" "1" "targetname" "coast_11_spawn3" "origin" "4827 10017 188" } "info_player_deathmatch" { "angles" "0 90 0" "StartDisabled" "1" "targetname" "coast_11_spawn3" "origin" "5045 9848 197" } "info_player_deathmatch" { "angles" "0 90 0" "StartDisabled" "1" "targetname" "coast_11_spawn3" "origin" "4916 9858 193" } "info_player_deathmatch" { "angles" "0 90 0" "StartDisabled" "1" "targetname" "coast_11_spawn3" "origin" "4822 9896 192" } "point_trigger" { "spawnflags" "1" "TriggerRadius" "235" "OnStartTouch" "give_players_bugbait,EquipAll,,0,-1" "origin" "4951 9938 178" } "game_player_equip" { "spawnflags" "0" "targetname" "give_players_bugbait" "weapon_bugbait" "1" "origin" "4951 9954 194" } "logic_timer" { "RefireTime" "1" "spawnflags" "0" "StartDisabled" "1" "targetname" "antlions_neutral_player2_counter" "OnTimer" "antlions_neutral_player2,ApplyRelationship,,0,-1" "origin" "268 11926 433" } } Modify { ClassName { "worldspawn" { "disableareaportals" "1" } } TargetName { "autosave_beforeguard" { "OnStartTouch" "coast_11_spawn1,Disable,,0,-1" "OnStartTouch" "coast_11_spawn2,Enable,,0,-1" } "antspawner_1" { "OnSpawnNPC" "antlions_neutral_player2_counter,Enable,,0.1,1" } "antlions_neutral_citizen" { "spawnflags" "0" } "antlions_neutral_player2" { "spawnflags" "0" } "citizens_neutral_antlions" { "spawnflags" "0" } "vortigaunt_neutral_antlions" { "spawnflags" "0" } "antlions_neutral_vortigaunt" { "spawnflags" "0" } "antlions_hate_bullseye" { "spawnflags" "0" } "antlions_neutral_bullseye" { "spawnflags" "0" } "relay_guarddead" { "OnTrigger" "vortigaunt_bugbait,AddOutput,OnFinishedExtractingBugbait camp_setup:trigger:0:1,1,1" } } Origin { "4996 9920 472" { "OnTrigger" "coast_11_spawn2,Disable,,0,-1" "OnTrigger" "coast_11_spawn3,Enable,,0,-1" } "-2496 12960 480" { "spawngroup" "coast_12_spawn1" } } } SpawnItems { "weapon_smg1" "1" "weapon_ar2" "1" "weapon_shotgun" "1" "weapon_crowbar" "1" "weapon_physcannon" "1" "weapon_357" "1" "weapon_frag" "1" "weapon_pistol" "1" "item_box_buckshot" "2" "item_ammo_smg1" "3" "item_battery" "3" "weapon_healer" "1" "weapon_rpg" "1" "weapon_crossbow" "1" } }