d2_prison_01 { Remove { ClassName { "info_player_start" {} } Origin { "4158.9 -4440.75 1116" {} "4160 -5112 1086" {} } } Add { "prop_dynamic_override" { "angles" "0 90 0" "fademindist" "-1" "fadescale" "1" "MaxAnimTime" "10" "MinAnimTime" "5" "model" "models/props_canal/canal_bars002.mdl" "renderamt" "255" "rendercolor" "255 255 255" "skin" "0" "solid" "6" "origin" "4160 -5242 1088" } "info_player_deathmatch" { "angles" "0 90 0" "targetname" "prison_01_spawn1" "origin" "4160 -5215 1036" } "info_player_deathmatch" { "angles" "0 133.5 0" "targetname" "prison_01_spawn1" "origin" "4220 -4509 1103" } "info_player_deathmatch" { "angles" "0 223.5 0" "targetname" "prison_01_spawn1" "origin" "4220 -4388 1103" } "info_player_deathmatch" { "angles" "0 313.5 0" "targetname" "prison_01_spawn1" "origin" "4103 -4390 1103" } "info_player_deathmatch" { "angles" "0 43.5 0" "targetname" "prison_01_spawn1" "origin" "4108 -4502 1103" } "info_player_deathmatch" { "angles" "0 180 0" "targetname" "prison_01_spawn1" "origin" "4159 -4447 1103" } "weapon_rpg" { "angles" "0 0 0" "fademindist" "-1" "fadescale" "1" "origin" "1693 -2425 1546" } } Modify { ClassName { "worldspawn" { "disableareaportals" "1" } } TargetName { "changelevel_01-02" { "spawngroup" "prison_02_spawn1" "transitionradius" "600" } } } SpawnItems { "weapon_smg1" "1" "weapon_ar2" "1" "weapon_shotgun" "1" "weapon_crowbar" "1" "weapon_physcannon" "1" "weapon_357" "1" "weapon_frag" "1" "weapon_pistol" "1" "item_box_buckshot" "2" "item_ammo_smg1" "3" "item_battery" "3" "weapon_healer" "1" "weapon_bugbait" "1" "weapon_crossbow" "1" } }