d2_prison_03 { Remove { ClassName { "info_player_start" {} "logic_auto" {} } Origin { "-2136 3200 256" {} } } Add { "info_player_deathmatch" { "angles" "0 270 0" "targetname" "prison_03_spawn1" "origin" "-2773 3229 134" } "info_player_deathmatch" { "angles" "0 270 0" "targetname" "prison_03_spawn1" "origin" "-2633 3229 134" } "info_player_deathmatch" { "angles" "0 180 0" "targetname" "prison_03_spawn1" "origin" "-2631 3097 134" } "info_player_deathmatch" { "angles" "0 180 0" "targetname" "prison_03_spawn1" "origin" "-2631 2940 134" } "info_player_deathmatch" { "angles" "0 0 0" "targetname" "prison_03_spawn1" "origin" "-2775 3005 134" } "info_player_deathmatch" { "angles" "0 0 0" "targetname" "prison_03_spawn1" "origin" "-2775 3126 134" } } Modify { ClassName { "worldspawn" { "disableareaportals" "1" } } Origin { "-3416 6048 112" { "spawngroup" "prison_04_spawn1" } } } SpawnItems { "weapon_smg1" "1" "weapon_ar2" "1" "weapon_shotgun" "1" "weapon_crowbar" "1" "weapon_physcannon" "1" "weapon_357" "1" "weapon_frag" "1" "weapon_pistol" "1" "item_box_buckshot" "2" "item_ammo_smg1" "3" "item_battery" "3" "weapon_healer" "1" "weapon_bugbait" "1" "weapon_crossbow" "1" } }