"ep2_oc_broken_escape_02c" { "mp_flashlight" "1" "sk_strider_health" "350" "sk_strider_num_missiles1" "10" "sk_strider_num_missiles2" "13" "sk_strider_num_missiles3" "15" "mp_falldamage" "1" "mp_forcerespawn" "1" // Stalker sk_stalker_aggressive "1" // ================= // PLAYER WEAPONS MAX AMMO // ================= sk_max_ar2 "240" }