ep2_oc_broken_escape_02b { SpawnItems { "weapon_smg1" "1" "weapon_ar2" "1" "weapon_crowbar" "1" "weapon_pistol" "1" "weapon_shotgun" "1" "weapon_sniperrifle" "1" "weapon_rpg" "1" "custom_hmg1" "1" "item_box_buckshot" "2" "item_ammo_smg1_large" "1" "item_ammo_ar2_large" "2" "item_ammo_pistol_large" "1" "item_box_sniper_rounds" "5" "weapon_healer" "1" } }