"ep2_oc_outhouse_1r2" { "mp_falldamage" "1" "mp_playercollide" "1" "mp_bunnyhop" "0" "mp_flashlight" "1" "sk_hl2mp_ammo_qty_scale1" "1.0" "sk_hl2mp_ammo_qty_scale3" "1.0" "sv_hl2mp_weapon_respawn_time" "1.0" "sv_hl2mp_item_respawn_time" "1.0" "sk_apc_health" "500" }