ep2_outland_11a { Remove { ClassName { "trigger_playermovement" {} "info_player_start" {} } TargetName { "door_blast_attack_1b" {} "pclip_hall_attack_1" {} } Origin { "1976.34 -9080.83 -1527" {} } } Add { "logic_auto" { "hammerid" "2068562" "spawnflags" "1" "OnMapTransition" "lockers_1_door_right,Open,,0,-1" "OnNewGame" "lockers_1_door_right,Open,,0,-1" "OnMapTransition" "prop_door_silo_lab_4,SetAnimation,lock,0.2,1" "origin" "1976.34 -9080.83 -1527" "OnMapspawn" "removethatfuckingdoor,Enable,,1,-1" "OnMapspawn" "removethatfuckingdoor,Disable,,2,-1" } "info_player_deathmatch" { "angles" "0 180 0" "targetname" "outland_11a_spawn1" "origin" "2105 -9021 -1535" } "info_player_deathmatch" { "angles" "0 180 0" "targetname" "outland_11a_spawn1" "origin" "2105 -9141 -1535" } "info_player_deathmatch" { "angles" "0 99.5 0" "targetname" "outland_11a_spawn1" "origin" "1844 -9127 -1535" } "info_player_deathmatch" { "angles" "0 270 0" "targetname" "outland_11a_spawn1" "origin" "2023 -9016 -1535" } "info_player_deathmatch" { "angles" "0 90 0" "targetname" "outland_11a_spawn1" "origin" "2039 -9151 -1535" } "info_player_deathmatch" { "angles" "0 270 0" "targetname" "outland_11a_spawn1" "origin" "1871 -9033 -1535" } "point_trigger" { "filtername" "fuckingdoor_filter" "spawnflags" "64" "StartDisabled" "1" "targetname" "removethatfuckingdoor" "TriggerRadius" "44" "OnStartTouch" "!activator,Kill,,0,-1" "origin" "992 -9168 -1428.63" } "filter_activator_class" { "filterclass" "prop_dynamic" "Negated" "Allow entities that match criteria" "targetname" "fuckingdoor_filter" "origin" "953 -9132.28 -1442.96" } } Modify { ClassName { "worldspawn" { "disableareaportals" "1" } "logic_choreographed_scene" { "onplayerdeath" "0" } } TargetName { "changelevel_to_11b" { "spawngroup" "outland_11b_spawn1" "nosmooth" "1" } "door_silo_lab_2" { "OnFullyClosed" "changelevel_to_11b,ChangeLevel,,1,-1" } } } SpawnItems { "weapon_physcannon" "1" "weapon_crowbar" "1" "weapon_healer" "1" "weapon_357" "1" "weapon_shotgun" "1" "weapon_pistol" "1" "weapon_smg1" "2" "item_box_buckshot" "3" "weapon_frag" "1" "item_ammo_smg1" "2" "item_ammo_pistol" "1" "weapon_ar2" "1" "item_ammo_ar2" "2" "weapon_crossbow" "1" "item_ammo_357" "1" } }