// Inside "keyfox_lobby_inside" { "dsp" "9" // lab ambience "playlooping" { "volume" "0.1" "wave" "ambient/atmosphere/captain_room.wav" "pitch" "100" "attenuation" "ATTN_IDLE" } // position0 - Pool "playlooping" { "volume" "0.4" "wave" "ambient\ambience\waterlap_loop.wav" "pitch" "100" "attenuation" "1.00" "position" "0" } } // Outside "keyfox_lobby_outside" { "playlooping" { "volume" "0.12" "wave" "ambient/atmosphere/station_ambience_loop2.wav" "pitch" "100" } "playsoundscape" { "name" "d1_trainstation.util_city" "volume" "1.0" } // position0 - Fishpool "playlooping" { "volume" "0.25" "wave" "ambient\ambience\waterlap_loop.wav" "pitch" "100" "attenuation" "1.00" "position" "0" } }