//oc_lobby is a map selection level that server admins can use to let players choose what map they //want to play. Players simply have to break down a particular map's door with their crowbar //and run though the resulting hallway to select a map, a concept invented by zteer. More players //attacking a door will mean that door will get broken faster, so the map that the majority of the //players want to play will get picked. // //One half of the map contains doors for the half-life series, the other half contains custom maps //which can be edited using this modify file for your own server. All half-life series games start //enabled, but you can disable this for your server by deleting the line referencing a particular game. //so if you want to disable half-life: source, you would go down to the TargetName bracket and find the //line "logicauto" {"OnTrigger" "Map_Toggle_HLS,Toggle, 0, -1"} and delete it. This will put a metal //gate blocking the HL:S hallway so players cannot get to the doors for each chapter. // //For the custom map section of the level, each door is made up of a block of entities that are numbered //all the way up to 112. To remove a map, simply go down to the Targetname section of this file and delete //one of the blocks of text referencing entities of a particular number. To add a new map, you'll need to //find an empty block and put several variables into specific spots: // // "Map_Message_[NUM]" {"message" "[MAP]"} // "logicauto" {"OnTrigger" "Map_Toggle_[NUM],Toggle, 0, -1"} // "Map_Trigger_[NUM]" {"OnStartTouch" "ServerCommand,Command,changelevel [MAP],5,-1"} // "Map_Random_[NUM]" {"OnTrigger" "ServerCommand,Command,changelevel [MAP],0,-1"} // "Map_Door_[NUM]" {"OnHealthChanged" "text,DisplayText,[MAP],0,-1"} // "Map_Door_[NUM]" {"OnHealthChanged" "text2,DisplayText,Author:[AUTHOR],0,-1"} // "Map_Door_[NUM]" {"OnHealthChanged" "text3,DisplayText,Genre:[GENRE],0,-1"} // "Map_Door_[NUM]" {"OnHealthChanged" "text4,DisplayText,Mounts:[MOUNTS],0,-1"} // "Map_Decal_[NUM]" {"texture" "[VTF]"} // // [NUM] - The free door number you want to add the map to // [MAP] - The filename of the map you want to add // [AUTHOR]- Name of the map's creator // [GENRE] - A tag (or possibly a combination of tags) that describe the level's gameplay // For consistency, please use the tags: Linear, Combat, Puzzle, Funmap, and PVP // [MOUNTS]- Games that need to be mounted for this map // [VTF] - The image that will appear in the frame next to the door (64x64 area) // // (Note: Do not use any spaces when entering these variables) // // //So for example, if we wanted to add the map "oc_mymap", a linear/combat map made by SomeGuy with no //mounts needed, to door 56 and had the material "somedir/oc_mymap_image", the block of text would look like: // // "Map_Message_56" {"message" "oc_mymap"} // "logicauto" {"OnTrigger" "Map_Toggle_56,Toggle, 0, -1"} // "Map_Trigger_56" {"OnStartTouch" "ServerCommand,Command,changelevel oc_mymap,5,-1"} // "Map_Random_56" {"OnTrigger" "ServerCommand,Command,changelevel oc_mymap,0,-1"} // "Map_Door_56" {"OnHealthChanged" "text,DisplayText,oc_mymap,0,-1"} // "Map_Door_56" {"OnHealthChanged" "text2,DisplayText,Author:SomeGuy,0,-1"} // "Map_Door_56" {"OnHealthChanged" "text3,DisplayText,Genre:Linear/Combat,0,-1"} // "Map_Door_56" {"OnHealthChanged" "text4,DisplayText,Mounts:None,0,-1"} // "Map_Decal_56" {"texture" "somedir/oc_mymap_image"} // //Once you are finished, copy this block of text between the brackets of the Targetname section of //this file. "oc_lobby" { Modify { TargetName { //These are the info posters around the map. Though it is possible to change these //it is recommended that you do not as they are there to help new players. "Map_Posterboard_1" {"texture" "tysn/tysn_decal_posterboard_mounting"} "Map_Posterboard_2" {"texture" "tysn/Tysn_Decal_Posterboard_Campaign"} "Map_Posterboard_3" {"texture" "tysn/Tysn_Decal_Posterboard_Genre"} "Map_Posterboard_4" {"texture" "tysn/Tysn_Decal_Posterboard_HowToPlay"} "Map_Posterboard_5" {"texture" "tysn/tysn_decal_posterboard_items"} "Map_Posterboard_6" {"texture" "tysn/Tysn_Decal_Posterboard_AddingMapsToLobby"} "Map_Posterboard_7" {"texture" "tysn/Tysn_Decal_Posterboard_LivesSystem"} "Map_Posterboard_8" {"texture" "tysn/Tysn_Decal_Posterboard_Merchants"} "Map_Posterboard_9" {"texture" "tysn/Tysn_Decal_Posterboard_Mapping"} "Map_Posterboard_10" {"texture" "tysn/Tysn_Decal_Posterboard_Keybinds"} //These are the Half-Life series campaign doors. Delete the following //four lines to disable the campaign on your server. // "logicauto" {"OnTrigger" "Map_Toggle_HLS,Toggle, 0, -1"} "logicauto" {"OnTrigger" "Map_Toggle_HL2,Toggle, 0, -1"} // "logicauto" {"OnTrigger" "Map_Toggle_EP1,Toggle, 0, -1"} "logicauto" {"OnTrigger" "Map_Toggle_EP2,Toggle, 0, -1"} //Custom map additions start here. "Map_Message_1" {"message" "ep_broken_escape -- Requires EP1"} // "logicauto" {"OnTrigger" "Map_Toggle_1,Toggle, 0, -1"} // "Map_Trigger_1" {"OnStartTouch" "ServerCommand,Command,changelevel ep1_oc_broken_escape_01,5,-1"} "Map_Random_1" {"OnTrigger" "ServerCommand,Command,changelevel ep1_oc_broken_escape_01,0,-1"} "Map_Door_1" {"OnHealthChanged" "text,DisplayText,ep1_oc_broken_escape,0,-1"} "Map_Door_1" {"OnHealthChanged" "text2,DisplayText,Author:W0rf0x,0,-1"} "Map_Door_1" {"OnHealthChanged" "text3,DisplayText,Genre:Linear/Combat,0,-1"} "Map_Door_1" {"OnHealthChanged" "text4,DisplayText,Mounts:EP1,0,-1"} "Map_Decal_1" {"texture" "maps/oc_lobby/lobby_oc_broken_escape"} "Map_Message_2" {"message" "ep2_oc_broken_escape_02a"} "logicauto" {"OnTrigger" "Map_Toggle_2,Toggle, 0, -1"} "Map_Trigger_2" {"OnStartTouch" "ServerCommand,Command,changelevel ep2_oc_broken_escape_02a,5,-1"} "Map_Random_2" {"OnTrigger" "ServerCommand,Command,changelevel ep2_oc_broken_escape_02a,0,-1"} "Map_Door_2" {"OnHealthChanged" "text,DisplayText,ep2_oc_broken_escape_02a,0,-1"} "Map_Door_2" {"OnHealthChanged" "text2,DisplayText,Author:W0rf0x,0,-1"} "Map_Door_2" {"OnHealthChanged" "text3,DisplayText,Genre:Linear/Combat,0,-1"} "Map_Door_2" {"OnHealthChanged" "text4,DisplayText,Mounts:EP2,0,-1"} "Map_Decal_2" {"texture" "maps/oc_lobby/lobby_ep2_oc_broken_escape_02a"} "Map_Message_3" {"message" "oc_breakout"} "logicauto" {"OnTrigger" "Map_Toggle_3,Toggle, 0, -1"} "Map_Trigger_3" {"OnStartTouch" "ServerCommand,Command,changelevel oc_breakout,5,-1"} "Map_Random_3" {"OnTrigger" "ServerCommand,Command,changelevel oc_breakout,0,-1"} "Map_Door_3" {"OnHealthChanged" "text,DisplayText,oc_breakout,0,-1"} "Map_Door_3" {"OnHealthChanged" "text2,DisplayText,Author:Tysn,0,-1"} "Map_Door_3" {"OnHealthChanged" "text3,DisplayText,Genre:Linear/Combat/Puzzle,0,-1"} "Map_Door_3" {"OnHealthChanged" "text4,DisplayText,Mounts:None,0,-1"} "Map_Decal_3" {"texture" "maps/oc_lobby/lobby_oc_breakout"} "Map_Message_4" {"message" "oc_Bunker"} "logicauto" {"OnTrigger" "Map_Toggle_4,Toggle, 0, -1"} "Map_Trigger_4" {"OnStartTouch" "ServerCommand,Command,changelevel oc_Bunker,5,-1"} "Map_Random_4" {"OnTrigger" "ServerCommand,Command,changelevel oc_Bunker,0,-1"} "Map_Door_4" {"OnHealthChanged" "text,DisplayText,oc_Bunker,0,-1"} "Map_Door_4" {"OnHealthChanged" "text2,DisplayText,Author:JoeScoma,0,-1"} "Map_Door_4" {"OnHealthChanged" "text3,DisplayText,Genre:Linear/Combat,0,-1"} "Map_Door_4" {"OnHealthChanged" "text4,DisplayText,Mounts:None,0,-1"} "Map_Decal_4" {"texture" "maps/oc_lobby/lobby_oc_bunker"} "Map_Message_5" {"message" "oc_cannon"} "logicauto" {"OnTrigger" "Map_Toggle_5,Toggle, 0, -1"} "Map_Trigger_5" {"OnStartTouch" "ServerCommand,Command,changelevel oc_cannon_1,5,-1"} "Map_Random_5" {"OnTrigger" "ServerCommand,Command,changelevel oc_cannon_1,0,-1"} "Map_Door_5" {"OnHealthChanged" "text,DisplayText,oc_cannon,0,-1"} "Map_Door_5" {"OnHealthChanged" "text2,DisplayText,Author:Hickadam,0,-1"} "Map_Door_5" {"OnHealthChanged" "text3,DisplayText,Genre:Linear/Combat/Puzzle,0,-1"} "Map_Door_5" {"OnHealthChanged" "text4,DisplayText,Mounts:None,0,-1"} "Map_Decal_5" {"texture" "maps/oc_lobby/lobby_oc_cannon"} "Map_Message_6" {"message" "oc_castledefense"} "logicauto" {"OnTrigger" "Map_Toggle_6,Toggle, 0, -1"} "Map_Trigger_6" {"OnStartTouch" "ServerCommand,Command,changelevel oc_castledefense,5,-1"} "Map_Random_6" {"OnTrigger" "ServerCommand,Command,changelevel oc_castledefense,0,-1"} "Map_Door_6" {"OnHealthChanged" "text,DisplayText,oc_castledefense,0,-1"} "Map_Door_6" {"OnHealthChanged" "text2,DisplayText,Author:W0rf0x,0,-1"} "Map_Door_6" {"OnHealthChanged" "text3,DisplayText,Genre:Combat,0,-1"} "Map_Door_6" {"OnHealthChanged" "text4,DisplayText,Mounts:None,0,-1"} "Map_Decal_6" {"texture" "maps/oc_lobby/lobby_oc_castledefense"} "Map_Message_7" {"message" "oc_courier"} "logicauto" {"OnTrigger" "Map_Toggle_7,Toggle, 0, -1"} "Map_Trigger_7" {"OnStartTouch" "ServerCommand,Command,changelevel oc_courier,5,-1"} "Map_Random_7" {"OnTrigger" "ServerCommand,Command,changelevel oc_courier,0,-1"} "Map_Door_7" {"OnHealthChanged" "text,DisplayText,oc_courier,0,-1"} "Map_Door_7" {"OnHealthChanged" "text2,DisplayText,Author:Tysn,0,-1"} "Map_Door_7" {"OnHealthChanged" "text3,DisplayText,Genre:Linear/Combat/Puzzle,0,-1"} "Map_Door_7" {"OnHealthChanged" "text4,DisplayText,Mounts:None,0,-1"} "Map_Decal_7" {"texture" "maps/oc_lobby/lobby_oc_courier"} "Map_Message_8" {"message" "oc_danmaku_i"} "logicauto" {"OnTrigger" "Map_Toggle_8,Toggle, 0, -1"} "Map_Trigger_8" {"OnStartTouch" "ServerCommand,Command,changelevel oc_danmaku_i,5,-1"} "Map_Random_8" {"OnTrigger" "ServerCommand,Command,changelevel oc_danmaku_i,0,-1"} "Map_Door_8" {"OnHealthChanged" "text,DisplayText,oc_danmaku_i,0,-1"} "Map_Door_8" {"OnHealthChanged" "text2,DisplayText,Author:Zteer,0,-1"} "Map_Door_8" {"OnHealthChanged" "text3,DisplayText,Genre:Funmap,0,-1"} "Map_Door_8" {"OnHealthChanged" "text4,DisplayText,Mounts:None,0,-1"} "Map_Decal_8" {"texture" "maps/oc_lobby/lobby_oc_danmaku"} "Map_Message_9" {"message" "oc_docks"} "logicauto" {"OnTrigger" "Map_Toggle_9,Toggle, 0, -1"} "Map_Trigger_9" {"OnStartTouch" "ServerCommand,Command,changelevel oc_docks,5,-1"} "Map_Random_9" {"OnTrigger" "ServerCommand,Command,changelevel oc_docks,0,-1"} "Map_Door_9" {"OnHealthChanged" "text,DisplayText,oc_docks,0,-1"} "Map_Door_9" {"OnHealthChanged" "text2,DisplayText,Author:JoeScoma,0,-1"} "Map_Door_9" {"OnHealthChanged" "text3,DisplayText,Genre:Puzzle,0,-1"} "Map_Door_9" {"OnHealthChanged" "text4,DisplayText,Mounts:None,0,-1"} "Map_Decal_9" {"texture" "maps/oc_lobby/lobby_oc_docks"} "Map_Message_10" {"message" "oc_evildead"} "logicauto" {"OnTrigger" "Map_Toggle_10,Toggle, 0, -1"} "Map_Trigger_10" {"OnStartTouch" "ServerCommand,Command,changelevel oc_evildead,5,-1"} "Map_Random_10" {"OnTrigger" "ServerCommand,Command,changelevel oc_evildead,0,-1"} "Map_Door_10" {"OnHealthChanged" "text,DisplayText,oc_evildead,0,-1"} "Map_Door_10" {"OnHealthChanged" "text2,DisplayText,Author:Hickadam,0,-1"} "Map_Door_10" {"OnHealthChanged" "text3,DisplayText,Genre:Combat,0,-1"} "Map_Door_10" {"OnHealthChanged" "text4,DisplayText,Mounts:None,0,-1"} "Map_Decal_10" {"texture" "maps/oc_lobby/lobby_oc_evildead"} "Map_Message_11" {"message" "oc_fireteam"} "logicauto" {"OnTrigger" "Map_Toggle_11,Toggle, 0, -1"} "Map_Trigger_11" {"OnStartTouch" "ServerCommand,Command,changelevel oc_fireteam_1,5,-1"} "Map_Random_11" {"OnTrigger" "ServerCommand,Command,changelevel oc_fireteam_1,0,-1"} "Map_Door_11" {"OnHealthChanged" "text,DisplayText,oc_fireteam,0,-1"} "Map_Door_11" {"OnHealthChanged" "text2,DisplayText,Author:Tysn,0,-1"} "Map_Door_11" {"OnHealthChanged" "text3,DisplayText,Genre:Linear/Combat/Puzzle,0,-1"} "Map_Door_11" {"OnHealthChanged" "text4,DisplayText,Mounts:None,0,-1"} "Map_Decal_11" {"texture" "maps/oc_lobby/lobby_oc_fireteam"} "Map_Message_12" {"message" "oc_freezingpoint"} "logicauto" {"OnTrigger" "Map_Toggle_12,Toggle, 0, -1"} "Map_Trigger_12" {"OnStartTouch" "ServerCommand,Command,changelevel oc_freezingpoint,5,-1"} "Map_Random_12" {"OnTrigger" "ServerCommand,Command,changelevel oc_freezingpoint,0,-1"} "Map_Door_12" {"OnHealthChanged" "text,DisplayText,oc_freezingpoint,0,-1"} "Map_Door_12" {"OnHealthChanged" "text2,DisplayText,Author:skidz,0,-1"} "Map_Door_12" {"OnHealthChanged" "text3,DisplayText,Genre:Linear/Combat/Puzzle,0,-1"} "Map_Door_12" {"OnHealthChanged" "text4,DisplayText,Mounts:None,0,-1"} "Map_Decal_12" {"texture" "maps/oc_lobby/lobby_oc_freezingpoint"} "Map_Message_13" {"message" "oc_harvest"} "logicauto" {"OnTrigger" "Map_Toggle_13,Toggle, 0, -1"} "Map_Trigger_13" {"OnStartTouch" "ServerCommand,Command,changelevel oc_harvest,5,-1"} "Map_Random_13" {"OnTrigger" "ServerCommand,Command,changelevel oc_harvest,0,-1"} "Map_Door_13" {"OnHealthChanged" "text,DisplayText,oc_harvest,0,-1"} "Map_Door_13" {"OnHealthChanged" "text2,DisplayText,Author:Tysn,0,-1"} "Map_Door_13" {"OnHealthChanged" "text3,DisplayText,Genre:Farming,0,-1"} "Map_Door_13" {"OnHealthChanged" "text4,DisplayText,Mounts:None,0,-1"} "Map_Decal_13" {"texture" "maps/oc_lobby/lobby_oc_harvest"} "Map_Message_14" {"message" "oc_kake_l"} "logicauto" {"OnTrigger" "Map_Toggle_14,Toggle, 0, -1"} "Map_Trigger_14" {"OnStartTouch" "ServerCommand,Command,changelevel oc_kake_l,5,-1"} "Map_Random_14" {"OnTrigger" "ServerCommand,Command,changelevel oc_kake_l,0,-1"} "Map_Door_14" {"OnHealthChanged" "text,DisplayText,oc_kake_l,0,-1"} "Map_Door_14" {"OnHealthChanged" "text2,DisplayText,Author:Zteer,0,-1"} "Map_Door_14" {"OnHealthChanged" "text3,DisplayText,Genre:Funmap/PVP,0,-1"} "Map_Door_14" {"OnHealthChanged" "text4,DisplayText,Mounts:None,0,-1"} "Map_Decal_14" {"texture" "maps/oc_lobby/lobby_oc_kake"} "Map_Message_15" {"message" "oc_manor"} "logicauto" {"OnTrigger" "Map_Toggle_15,Toggle, 0, -1"} "Map_Trigger_15" {"OnStartTouch" "ServerCommand,Command,changelevel oc_manor,5,-1"} "Map_Random_15" {"OnTrigger" "ServerCommand,Command,changelevel oc_manor,0,-1"} "Map_Door_15" {"OnHealthChanged" "text,DisplayText,oc_manor,0,-1"} "Map_Door_15" {"OnHealthChanged" "text2,DisplayText,Author:Tysn,0,-1"} "Map_Door_15" {"OnHealthChanged" "text3,DisplayText,Genre:Horror/Puzzle,0,-1"} "Map_Door_15" {"OnHealthChanged" "text4,DisplayText,Mounts:None,0,-1"} "Map_Decal_15" {"texture" "maps/oc_lobby/lobby_oc_manor"} "Map_Message_16" {"message" "oc_seamus"} "logicauto" {"OnTrigger" "Map_Toggle_16,Toggle, 0, -1"} "Map_Trigger_16" {"OnStartTouch" "ServerCommand,Command,changelevel oc_seamus,5,-1"} "Map_Random_16" {"OnTrigger" "ServerCommand,Command,changelevel oc_seamus,0,-1"} "Map_Door_16" {"OnHealthChanged" "text,DisplayText,oc_seamus,0,-1"} "Map_Door_16" {"OnHealthChanged" "text2,DisplayText,Author:skidz,0,-1"} "Map_Door_16" {"OnHealthChanged" "text3,DisplayText,Genre:PVP/Combat,0,-1"} "Map_Door_16" {"OnHealthChanged" "text4,DisplayText,Mounts:None,0,-1"} "Map_Decal_16" {"texture" "maps/oc_lobby/lobby_oc_seamus"} "Map_Message_17" {"message" "oc_sewers"} "logicauto" {"OnTrigger" "Map_Toggle_17,Toggle, 0, -1"} "Map_Trigger_17" {"OnStartTouch" "ServerCommand,Command,changelevel oc_sewers,5,-1"} "Map_Random_17" {"OnTrigger" "ServerCommand,Command,changelevel oc_sewers,0,-1"} "Map_Door_17" {"OnHealthChanged" "text,DisplayText,oc_sewers,0,-1"} "Map_Door_17" {"OnHealthChanged" "text2,DisplayText,Author:JoeScoma,0,-1"} "Map_Door_17" {"OnHealthChanged" "text3,DisplayText,Genre:Linear/Combat,0,-1"} "Map_Door_17" {"OnHealthChanged" "text4,DisplayText,Mounts:None,0,-1"} "Map_Decal_17" {"texture" "maps/oc_lobby/lobby_oc_sewers"} "Map_Message_18" {"message" "oc_stadium -- too griefable, noclip to play"} // "logicauto" {"OnTrigger" "Map_Toggle_18,Toggle, 0, -1"} "Map_Trigger_18" {"OnStartTouch" "ServerCommand,Command,changelevel oc_stadium,5,-1"} "Map_Random_18" {"OnTrigger" "ServerCommand,Command,changelevel oc_stadium,0,-1"} "Map_Door_18" {"OnHealthChanged" "text,DisplayText,oc_stadium,0,-1"} "Map_Door_18" {"OnHealthChanged" "text2,DisplayText,Author:skidz,0,-1"} "Map_Door_18" {"OnHealthChanged" "text3,DisplayText,Genre:Combat,0,-1"} "Map_Door_18" {"OnHealthChanged" "text4,DisplayText,Mounts:None,0,-1"} "Map_Decal_18" {"texture" "maps/oc_lobby/lobby_oc_stadium"} "Map_Message_19" {"message" "oc_starlight"} "logicauto" {"OnTrigger" "Map_Toggle_19,Toggle, 0, -1"} "Map_Trigger_19" {"OnStartTouch" "ServerCommand,Command,changelevel oc_starlight,5,-1"} "Map_Random_19" {"OnTrigger" "ServerCommand,Command,changelevel oc_starlight,0,-1"} "Map_Door_19" {"OnHealthChanged" "text,DisplayText,oc_starlight,0,-1"} "Map_Door_19" {"OnHealthChanged" "text2,DisplayText,Author:PowerMad,0,-1"} "Map_Door_19" {"OnHealthChanged" "text3,DisplayText,Genre:Combat/Puzzle,0,-1"} "Map_Door_19" {"OnHealthChanged" "text4,DisplayText,Mounts:None,0,-1"} "Map_Decal_19" {"texture" "maps/oc_lobby/lobby_oc_starlight"} "Map_Message_20" {"message" "oc_stitches"} "logicauto" {"OnTrigger" "Map_Toggle_20,Toggle, 0, -1"} "Map_Trigger_20" {"OnStartTouch" "ServerCommand,Command,changelevel oc_stitches_1,5,-1"} "Map_Random_20" {"OnTrigger" "ServerCommand,Command,changelevel oc_stitches_1,0,-1"} "Map_Door_20" {"OnHealthChanged" "text,DisplayText,oc_stitches,0,-1"} "Map_Door_20" {"OnHealthChanged" "text2,DisplayText,Author:Tysn,0,-1"} "Map_Door_20" {"OnHealthChanged" "text3,DisplayText,Genre:Linear/Puzzle/Combat,0,-1"} "Map_Door_20" {"OnHealthChanged" "text4,DisplayText,Mounts:None,0,-1"} "Map_Decal_20" {"texture" "maps/oc_lobby/lobby_oc_stitches"} "Map_Message_21" {"message" "oc_umizuri_j"} "logicauto" {"OnTrigger" "Map_Toggle_21,Toggle, 0, -1"} "Map_Trigger_21" {"OnStartTouch" "ServerCommand,Command,changelevel oc_umizuri_j,5,-1"} "Map_Random_21" {"OnTrigger" "ServerCommand,Command,changelevel oc_umizuri_j,0,-1"} "Map_Door_21" {"OnHealthChanged" "text,DisplayText,oc_umizuri_j,0,-1"} "Map_Door_21" {"OnHealthChanged" "text2,DisplayText,Author:Zteer,0,-1"} "Map_Door_21" {"OnHealthChanged" "text3,DisplayText,Genre:Farming,0,-1"} "Map_Door_21" {"OnHealthChanged" "text4,DisplayText,Mounts:None,0,-1"} "Map_Decal_21" {"texture" "maps/oc_lobby/lobby_oc_umizuri"} "Map_Message_22" {"message" "oc_waking_dead"} "logicauto" {"OnTrigger" "Map_Toggle_22,Toggle, 0, -1"} "Map_Trigger_22" {"OnStartTouch" "ServerCommand,Command,changelevel oc_waking_dead,5,-1"} "Map_Random_22" {"OnTrigger" "ServerCommand,Command,changelevel oc_waking_dead,0,-1"} "Map_Door_22" {"OnHealthChanged" "text,DisplayText,oc_waking_dead,0,-1"} "Map_Door_22" {"OnHealthChanged" "text2,DisplayText,Author:DaMan,0,-1"} "Map_Door_22" {"OnHealthChanged" "text3,DisplayText,Genre:Linear/Combat,0,-1"} "Map_Door_22" {"OnHealthChanged" "text4,DisplayText,Mounts:CSS,0,-1"} "Map_Decal_22" {"texture" "maps/oc_lobby/lobby_oc_waking_dead"} "Map_Message_23" {"message" "oc_wgh"} "logicauto" {"OnTrigger" "Map_Toggle_23,Toggle, 0, -1"} "Map_Trigger_23" {"OnStartTouch" "ServerCommand,Command,changelevel oc_wgh,5,-1"} "Map_Random_23" {"OnTrigger" "ServerCommand,Command,changelevel oc_wgh,0,-1"} "Map_Door_23" {"OnHealthChanged" "text,DisplayText,oc_wgh,0,-1"} "Map_Door_23" {"OnHealthChanged" "text2,DisplayText,Author:TheFox,0,-1"} "Map_Door_23" {"OnHealthChanged" "text3,DisplayText,Genre:Linear/Combat,0,-1"} "Map_Door_23" {"OnHealthChanged" "text4,DisplayText,Mounts:None,0,-1"} "Map_Decal_23" {"texture" "maps/oc_lobby/lobby_oc_wgh"} "Map_Message_24" {"message" "ocf_deadland"} "logicauto" {"OnTrigger" "Map_Toggle_24,Toggle, 0, -1"} "Map_Trigger_24" {"OnStartTouch" "ServerCommand,Command,changelevel ocf_deadland,5,-1"} "Map_Random_24" {"OnTrigger" "ServerCommand,Command,changelevel ocf_deadland,0,-1"} "Map_Door_24" {"OnHealthChanged" "text,DisplayText,ocf_deadland,0,-1"} "Map_Door_24" {"OnHealthChanged" "text2,DisplayText,Author:skidz,0,-1"} "Map_Door_24" {"OnHealthChanged" "text3,DisplayText,Genre:Combat,0,-1"} "Map_Door_24" {"OnHealthChanged" "text4,DisplayText,Mounts:None,0,-1"} "Map_Decal_24" {"texture" "maps/oc_lobby/lobby_ocf_deadland"} "Map_Message_25" {"message" "z_harrier2_f"} "logicauto" {"OnTrigger" "Map_Toggle_25,Toggle, 0, -1"} "Map_Trigger_25" {"OnStartTouch" "ServerCommand,Command,changelevel z_harrier2_f,5,-1"} "Map_Random_25" {"OnTrigger" "ServerCommand,Command,changelevel z_harrier2_f,0,-1"} "Map_Door_25" {"OnHealthChanged" "text,DisplayText,z_harrier2_f,0,-1"} "Map_Door_25" {"OnHealthChanged" "text2,DisplayText,Author:Zteer,0,-1"} "Map_Door_25" {"OnHealthChanged" "text3,DisplayText,Genre:Arcade/Combat,0,-1"} "Map_Door_25" {"OnHealthChanged" "text4,DisplayText,Mounts:None,0,-1"} "Map_Decal_25" {"texture" "maps/oc_lobby/lobby_z_harrier2_c"} "Map_Message_26" {"message" "cs_militia -- broken, noclip thru to play"} // "logicauto" {"OnTrigger" "Map_Toggle_26,Toggle, 0, -1"} "Map_Trigger_26" {"OnStartTouch" "ServerCommand,Command,changelevel cs_militia,5,-1"} "Map_Random_26" {"OnTrigger" "ServerCommand,Command,changelevel cs_militia,0,-1"} "Map_Door_26" {"OnHealthChanged" "text,DisplayText,cs_militia,0,-1"} "Map_Door_26" {"OnHealthChanged" "text2,DisplayText,MapAddAuthor:GandorquesHikla,0,-1"} "Map_Door_26" {"OnHealthChanged" "text3,DisplayText,Genre:Linear/Combat,0,-1"} "Map_Door_26" {"OnHealthChanged" "text4,DisplayText,Mounts:CSS,0,-1"} "Map_Decal_26" {"texture" "maps/oc_lobby/lobby_cs_militia"} "Map_Message_27" {"message" "de_chateau -- broken, noclip thru to play"} // "logicauto" {"OnTrigger" "Map_Toggle_27,Toggle, 0, -1"} "Map_Trigger_27" {"OnStartTouch" "ServerCommand,Command,changelevel de_chateau,5,-1"} "Map_Random_27" {"OnTrigger" "ServerCommand,Command,changelevel de_chateau,0,-1"} "Map_Door_27" {"OnHealthChanged" "text,DisplayText,de_chateau,0,-1"} "Map_Door_27" {"OnHealthChanged" "text2,DisplayText,MapAddAuthor:fug4life,0,-1"} "Map_Door_27" {"OnHealthChanged" "text3,DisplayText,Genre:Linear/Combat,0,-1"} "Map_Door_27" {"OnHealthChanged" "text4,DisplayText,Mounts:CSS,0,-1"} "Map_Decal_27" {"texture" "maps/oc_lobby/lobby_de_chateau"} "Map_Message_28" {"message" "de_nuke -- broken, noclip thru to play"} // "logicauto" {"OnTrigger" "Map_Toggle_28,Toggle, 0, -1"} "Map_Trigger_28" {"OnStartTouch" "ServerCommand,Command,changelevel de_nuke,5,-1"} "Map_Random_28" {"OnTrigger" "ServerCommand,Command,changelevel de_nuke,0,-1"} "Map_Door_28" {"OnHealthChanged" "text,DisplayText,de_nuke,0,-1"} "Map_Door_28" {"OnHealthChanged" "text2,DisplayText,MapAddAuthor:fug4life,0,-1"} "Map_Door_28" {"OnHealthChanged" "text3,DisplayText,Genre:Linear/Combat,0,-1"} "Map_Door_28" {"OnHealthChanged" "text4,DisplayText,Mounts:CSS,0,-1"} "Map_Decal_28" {"texture" "maps/oc_lobby/lobby_de_nuke"} "Map_Message_29" {"message" "de_port -- broken, noclip thru to play"} // "logicauto" {"OnTrigger" "Map_Toggle_29,Toggle, 0, -1"} "Map_Trigger_29" {"OnStartTouch" "ServerCommand,Command,changelevel de_port,5,-1"} "Map_Random_29" {"OnTrigger" "ServerCommand,Command,changelevel de_port,0,-1"} "Map_Door_29" {"OnHealthChanged" "text,DisplayText,de_port,0,-1"} "Map_Door_29" {"OnHealthChanged" "text2,DisplayText,MapAddAuthor:W0rf0x,0,-1"} "Map_Door_29" {"OnHealthChanged" "text3,DisplayText,Genre:Linear/Combat,0,-1"} "Map_Door_29" {"OnHealthChanged" "text4,DisplayText,Mounts:CSS,0,-1"} "Map_Decal_29" {"texture" "maps/oc_lobby/lobby_de_port"} "Map_Message_30" {"message" "de_prodigy -- broken, noclip thru to play"} // "logicauto" {"OnTrigger" "Map_Toggle_30,Toggle, 0, -1"} "Map_Trigger_30" {"OnStartTouch" "ServerCommand,Command,changelevel de_prodigy,5,-1"} "Map_Random_30" {"OnTrigger" "ServerCommand,Command,changelevel de_prodigy,0,-1"} "Map_Door_30" {"OnHealthChanged" "text,DisplayText,de_prodigy,0,-1"} "Map_Door_30" {"OnHealthChanged" "text2,DisplayText,MapAddAuthor:fug4life,0,-1"} "Map_Door_30" {"OnHealthChanged" "text3,DisplayText,Genre:Linear/Combat/Puzzle,0,-1"} "Map_Door_30" {"OnHealthChanged" "text4,DisplayText,Mounts:CSS,0,-1"} "Map_Decal_30" {"texture" "maps/oc_lobby/lobby_de_prodigy"} "Map_Message_31" {"message" "oc_antlion_attack_01"} "logicauto" {"OnTrigger" "Map_Toggle_31,Toggle, 0, -1"} "Map_Trigger_31" {"OnStartTouch" "ServerCommand,Command,changelevel oc_antlion_attack_01,5,-1"} "Map_Random_31" {"OnTrigger" "ServerCommand,Command,changelevel oc_antlion_attack_01,0,-1"} "Map_Door_31" {"OnHealthChanged" "text,DisplayText,oc_antlion_attack_01,0,-1"} "Map_Door_31" {"OnHealthChanged" "text2,DisplayText,Author:DaMaN,0,-1"} "Map_Door_31" {"OnHealthChanged" "text3,DisplayText,Genre:Combat,0,-1"} "Map_Door_31" {"OnHealthChanged" "text4,DisplayText,Mounts:None,0,-1"} "Map_Decal_31" {"texture" "maps/oc_lobby/lobby_oc_antlion_attack"} "Map_Message_32" {"message" "oc_wildfire"} "logicauto" {"OnTrigger" "Map_Toggle_32,Toggle, 0, -1"} "Map_Trigger_32" {"OnStartTouch" "ServerCommand,Command,changelevel oc_wildfire,5,-1"} "Map_Random_32" {"OnTrigger" "ServerCommand,Command,changelevel oc_wildfire,0,-1"} "Map_Door_32" {"OnHealthChanged" "text,DisplayText,oc_wildfire,0,-1"} "Map_Door_32" {"OnHealthChanged" "text2,DisplayText,Author:Tysn,0,-1"} "Map_Door_32" {"OnHealthChanged" "text3,DisplayText,Genre:Linear/Combat/Puzzle,0,-1"} "Map_Door_32" {"OnHealthChanged" "text4,DisplayText,Mounts:None,0,-1"} "Map_Decal_32" {"texture" "maps/oc_lobby/lobby_oc_wildfire"} "Map_Message_33" {"message" "oc_cardwar"} "logicauto" {"OnTrigger" "Map_Toggle_33,Toggle, 0, -1"} "Map_Trigger_33" {"OnStartTouch" "ServerCommand,Command,changelevel oc_cardwar,5,-1"} "Map_Random_33" {"OnTrigger" "ServerCommand,Command,changelevel oc_cardwar,0,-1"} "Map_Door_33" {"OnHealthChanged" "text,DisplayText,oc_cardwar,0,-1"} "Map_Door_33" {"OnHealthChanged" "text2,DisplayText,Author:Tysn,0,-1"} "Map_Door_33" {"OnHealthChanged" "text3,DisplayText,Genre:YuGiOh,0,-1"} "Map_Door_33" {"OnHealthChanged" "text4,DisplayText,Mounts:None,0,-1"} "Map_Decal_33" {"texture" "maps/oc_lobby/lobby_oc_cardwar"} "Map_Message_34" {"message" "oc_starship_troopers -- broken, loads de_port instead"} // "logicauto" {"OnTrigger" "Map_Toggle_34,Toggle, 0, -1"} // "Map_Trigger_34" {"OnStartTouch" "ServerCommand,Command,changelevel oc_starship_troopers,5,-1"} "Map_Random_34" {"OnTrigger" "ServerCommand,Command,changelevel oc_starship_troopers,0,-1"} "Map_Door_34" {"OnHealthChanged" "text,DisplayText,oc_starship_troopers,0,-1"} "Map_Door_34" {"OnHealthChanged" "text2,DisplayText,Author:Tysn,0,-1"} "Map_Door_34" {"OnHealthChanged" "text3,DisplayText,Genre:Combat,0,-1"} "Map_Door_34" {"OnHealthChanged" "text4,DisplayText,Mounts:None,0,-1"} "Map_Decal_34" {"texture" "maps/oc_lobby/lobby_oc_starship_troopers"} "Map_Message_35" {"message" "coop_zelda01_b"} "logicauto" {"OnTrigger" "Map_Toggle_35,Toggle, 0, -1"} "Map_Trigger_35" {"OnStartTouch" "ServerCommand,Command,changelevel coop_zelda01_b,5,-1"} "Map_Random_35" {"OnTrigger" "ServerCommand,Command,changelevel coop_zelda01_b,0,-1"} "Map_Door_35" {"OnHealthChanged" "text,DisplayText,coop_zelda01_b,0,-1"} "Map_Door_35" {"OnHealthChanged" "text2,DisplayText,Author:zteer,0,-1"} "Map_Door_35" {"OnHealthChanged" "text3,DisplayText,Genre:Combat,0,-1"} "Map_Door_35" {"OnHealthChanged" "text4,DisplayText,Mounts:None,0,-1"} "Map_Decal_35" {"texture" "maps/oc_lobby/lobby_coop_zelda01_b"} "Map_Message_36" {"message" "oc_zelda02_g"} "logicauto" {"OnTrigger" "Map_Toggle_36,Toggle, 0, -1"} "Map_Trigger_36" {"OnStartTouch" "ServerCommand,Command,changelevel oc_zelda02_g,5,-1"} "Map_Random_36" {"OnTrigger" "ServerCommand,Command,changelevel oc_zelda02_g,0,-1"} "Map_Door_36" {"OnHealthChanged" "text,DisplayText,oc_zelda02_g,0,-1"} "Map_Door_36" {"OnHealthChanged" "text2,DisplayText,Author:zteer,0,-1"} "Map_Door_36" {"OnHealthChanged" "text3,DisplayText,Genre:Combat,0,-1"} "Map_Door_36" {"OnHealthChanged" "text4,DisplayText,Mounts:None,0,-1"} "Map_Decal_36" {"texture" "maps/oc_lobby/lobby_oc_zelda02_g"} "Map_Message_37" {"message" "oc_newgappi_g"} "logicauto" {"OnTrigger" "Map_Toggle_37,Toggle, 0, -1"} "Map_Trigger_37" {"OnStartTouch" "ServerCommand,Command,changelevel oc_newgappi_g,5,-1"} "Map_Random_37" {"OnTrigger" "ServerCommand,Command,changelevel oc_newgappi_g,0,-1"} "Map_Door_37" {"OnHealthChanged" "text,DisplayText,oc_newgappi_g,0,-1"} "Map_Door_37" {"OnHealthChanged" "text2,DisplayText,Author:zteer,0,-1"} "Map_Door_37" {"OnHealthChanged" "text3,DisplayText,Genre:Combat,0,-1"} "Map_Door_37" {"OnHealthChanged" "text4,DisplayText,Mounts:None,0,-1"} "Map_Decal_37" {"texture" "maps/oc_lobby/lobby_oc_newgappi_g"} "Map_Message_38" {"message" "oc_return_c17_01"} "logicauto" {"OnTrigger" "Map_Toggle_38,Toggle, 0, -1"} "Map_Trigger_38" {"OnStartTouch" "ServerCommand,Command,changelevel oc_return_c17_01,5,-1"} "Map_Random_38" {"OnTrigger" "ServerCommand,Command,changelevel oc_return_c17_01,0,-1"} "Map_Door_38" {"OnHealthChanged" "text,DisplayText,oc_return_c17_01,0,-1"} "Map_Door_38" {"OnHealthChanged" "text2,DisplayText,Author:DaMaN,0,-1"} "Map_Door_38" {"OnHealthChanged" "text3,DisplayText,Genre:Linear/Combat,0,-1"} "Map_Door_38" {"OnHealthChanged" "text4,DisplayText,Mounts:None,0,-1"} "Map_Decal_38" {"texture" "maps/oc_lobby/lobby_oc_return_c17"} //Comment a logicauto line next to a map to disable it "logicauto" {"OnTrigger" "Map_Toggle_39,Toggle, 0, -1"} "Map_Trigger_39" {"OnStartTouch" "ServerCommand,Command,changelevel coop_123module_v2,5,-1"} "Map_Random_39" {"OnTrigger" "ServerCommand,Command,changelevel coop_123module_v2,0,-1"} "Map_Door_39" {"OnHealthChanged" "text,DisplayText,coop_123module_v2,0,-1"} "Map_Door_39" {"OnHealthChanged" "text2,DisplayText,Portal themed short adventure,0,-1"} "Map_Door_39" {"OnHealthChanged" "text3,DisplayText,Genre:Puzzle/Combat,0,-1"} "Map_Door_39" {"OnHealthChanged" "text4,DisplayText,Mounts:None,0,-1"} "Map_Decal_39" {"texture" "maps/oc_lobby/lobby_coop_123module_v2"} "Map_Message_40" {"message" "js_coop_thunder_b4"} "logicauto" {"OnTrigger" "Map_Toggle_40,Toggle, 0, -1"} "Map_Trigger_40" {"OnStartTouch" "ServerCommand,Command,changelevel js_coop_thunder_b4,5,-1"} "Map_Random_40" {"OnTrigger" "ServerCommand,Command,changelevel js_coop_thunder_b4,0,-1"} "Map_Door_40" {"OnHealthChanged" "text,DisplayText,js_coop_thunder_b4,0,-1"} "Map_Door_40" {"OnHealthChanged" "text2,DisplayText,Author:JoeScoma,0,-1"} "Map_Door_40" {"OnHealthChanged" "text3,DisplayText,Genre:Combat,0,-1"} "Map_Door_40" {"OnHealthChanged" "text4,DisplayText,Mounts:None,0,-1"} "Map_Decal_40" {"texture" "maps/oc_lobby/lobby_js_coop_thunder_b4"} "Map_Message_41" {"message" "Night Of A Million Zombies"} "logicauto" {"OnTrigger" "Map_Toggle_41,Toggle, 0, -1"} "Map_Trigger_41" {"OnStartTouch" "ServerCommand,Command,changelevel noamz,5,-1"} "Map_Random_41" {"OnTrigger" "ServerCommand,Command,changelevel noamz,0,-1"} "Map_Door_41" {"OnHealthChanged" "text,DisplayText,noamz,0,-1"} "Map_Door_41" {"OnHealthChanged" "text2,DisplayText,Author:All-Knowing Potato,0,-1"} "Map_Door_41" {"OnHealthChanged" "text3,DisplayText,Genre:Combat,0,-1"} "Map_Door_41" {"OnHealthChanged" "text4,DisplayText,Mounts:CSS,0,-1"} // "Map_Decal_41" {"texture" "there is no lobby texture A+"} "Map_Message_42" {"message" "N.O.A.M.Z 2: The Tunnels"} "logicauto" {"OnTrigger" "Map_Toggle_42,Toggle, 0, -1"} "Map_Trigger_42" {"OnStartTouch" "ServerCommand,Command,changelevel noamztunnels,5,-1"} "Map_Random_42" {"OnTrigger" "ServerCommand,Command,changelevel noamztunnels,0,-1"} "Map_Door_42" {"OnHealthChanged" "text,DisplayText,noamz,0,-1"} "Map_Door_42" {"OnHealthChanged" "text2,DisplayText,Author:All-Knowing Potato,0,-1"} "Map_Door_42" {"OnHealthChanged" "text3,DisplayText,Genre:Combat,0,-1"} "Map_Door_42" {"OnHealthChanged" "text4,DisplayText,Mounts:CSS,0,-1"} // "Map_Decal_42" {"texture" "there is no lobby texture A+"} "Map_Message_43" {"message" "oc_damepo_b3"} "logicauto" {"OnTrigger" "Map_Toggle_43,Toggle, 0, -1"} "Map_Trigger_43" {"OnStartTouch" "ServerCommand,Command,changelevel oc_damepo_b3,5,-1"} "Map_Random_43" {"OnTrigger" "ServerCommand,Command,changelevel oc_damepo_b3,0,-1"} "Map_Door_43" {"OnHealthChanged" "text,DisplayText,oc_damepo_b3,0,-1"} "Map_Door_43" {"OnHealthChanged" "text2,DisplayText,Author:JoeScoma,0,-1"} "Map_Door_43" {"OnHealthChanged" "text3,DisplayText,Genre:Combat/Puzzle,0,-1"} "Map_Door_43" {"OnHealthChanged" "text4,DisplayText,Mounts:None,0,-1"} "Map_Decal_43" {"texture" "maps/oc_lobby/lobby_oc_damepo_b3"} "Map_Message_44" {"message" "oc_junkfall_1c"} "logicauto" {"OnTrigger" "Map_Toggle_44,Toggle, 0, -1"} "Map_Trigger_44" {"OnStartTouch" "ServerCommand,Command,changelevel oc_junkfall_1c,5,-1"} "Map_Random_44" {"OnTrigger" "ServerCommand,Command,changelevel oc_junkfall_1c,0,-1"} "Map_Door_44" {"OnHealthChanged" "text,DisplayText,oc_damepo_b3,0,-1"} "Map_Door_44" {"OnHealthChanged" "text2,DisplayText,Author: Unknown,0,-1"} "Map_Door_44" {"OnHealthChanged" "text3,DisplayText,Genre:Combat/Puzzle,0,-1"} "Map_Door_44" {"OnHealthChanged" "text4,DisplayText,Mounts:None,0,-1"} "Map_Decal_44" {"texture" "maps/oc_lobby/lobby_oc_junkfall_1c"} "Map_Message_45" {"message" "oc_diving_v9"} "logicauto" {"OnTrigger" "Map_Toggle_45,Toggle, 0, -1"} "Map_Trigger_45" {"OnStartTouch" "ServerCommand,Command,changelevel oc_diving_v9,5,-1"} "Map_Random_45" {"OnTrigger" "ServerCommand,Command,changelevel oc_diving_v9,0,-1"} "Map_Door_45" {"OnHealthChanged" "text,DisplayText,oc_diving_v9,0,-1"} "Map_Door_45" {"OnHealthChanged" "text2,DisplayText,Author:HeavyBreathingDinosaurs,0,-1"} "Map_Door_45" {"OnHealthChanged" "text3,DisplayText,Genre:Farming,0,-1"} "Map_Door_45" {"OnHealthChanged" "text4,DisplayText,Mounts:None,0,-1"} "Map_Decal_45" {"texture" "maps/oc_lobby/lobby_oc_diving_v9"} "Map_Message_46" {"message" "oc_puzzler"} "logicauto" {"OnTrigger" "Map_Toggle_46,Toggle, 0, -1"} "Map_Trigger_46" {"OnStartTouch" "ServerCommand,Command,changelevel oc_puzzler_part1,5,-1"} "Map_Random_46" {"OnTrigger" "ServerCommand,Command,changelevel oc_puzzler_part1,0,-1"} "Map_Door_46" {"OnHealthChanged" "text,DisplayText,oc_puzzler (2 MAPS),0,-1"} "Map_Door_46" {"OnHealthChanged" "text2,DisplayText,Author:Cleverbot,0,-1"} "Map_Door_46" {"OnHealthChanged" "text3,DisplayText,Genre:Puzzle,0,-1"} "Map_Door_46" {"OnHealthChanged" "text4,DisplayText,Mounts:None,0,-1"} "Map_Decal_46" {"texture" "maps/oc_lobby/lobby_oc_puzzler_part1"} "Map_Message_47" {"message" "oc_paysan_b11"} "logicauto" {"OnTrigger" "Map_Toggle_47,Toggle, 0, -1"} "Map_Trigger_47" {"OnStartTouch" "ServerCommand,Command,changelevel oc_paysan_b11,5,-1"} "Map_Random_47" {"OnTrigger" "ServerCommand,Command,changelevel oc_paysan_b11,0,-1"} "Map_Door_47" {"OnHealthChanged" "text,DisplayText,oc_paysan_B11,0,-1"} "Map_Door_47" {"OnHealthChanged" "text2,DisplayText,Author:JoeScoma,0,-1"} "Map_Door_47" {"OnHealthChanged" "text3,DisplayText,Genre:Farming,0,-1"} "Map_Door_47" {"OnHealthChanged" "text4,DisplayText,Mounts:Your mom,CSS,EP2,0,-1"} "Map_Decal_47" {"texture" "maps/oc_lobby/lobby_oc_paysan_b11"} "Map_Message_48" {"message" "oc_spelunk_01b"} "logicauto" {"OnTrigger" "Map_Toggle_48,Toggle, 0, -1"} "Map_Trigger_48" {"OnStartTouch" "ServerCommand,Command,changelevel oc_spelunk_01b,5,-1"} "Map_Random_48" {"OnTrigger" "ServerCommand,Command,changelevel oc_spelunk_01b,0,-1"} "Map_Door_48" {"OnHealthChanged" "text,DisplayText,oc_spelunk_01b,0,-1"} "Map_Door_48" {"OnHealthChanged" "text2,DisplayText,Author:HTTP Error 404 File Not Found,0,-1"} "Map_Door_48" {"OnHealthChanged" "text3,DisplayText,Genre:Combat/Puzzle,0,-1"} "Map_Door_48" {"OnHealthChanged" "text4,DisplayText,Mounts:None,0,-1"} "Map_Decal_48" {"texture" "maps/oc_lobby/lobby_oc_spelunk_01b"} "Map_Message_48" {"message" "oc_spelunk_01b"} "logicauto" {"OnTrigger" "Map_Toggle_48,Toggle, 0, -1"} "Map_Trigger_48" {"OnStartTouch" "ServerCommand,Command,changelevel oc_spelunk_01b,5,-1"} "Map_Random_48" {"OnTrigger" "ServerCommand,Command,changelevel oc_spelunk_01b,0,-1"} "Map_Door_48" {"OnHealthChanged" "text,DisplayText,oc_spelunk_01b,0,-1"} "Map_Door_48" {"OnHealthChanged" "text2,DisplayText,Author:HTTP Error 404 File Not Found,0,-1"} "Map_Door_48" {"OnHealthChanged" "text3,DisplayText,Genre:Combat/Puzzle,0,-1"} "Map_Door_48" {"OnHealthChanged" "text4,DisplayText,Mounts:None,0,-1"} "Map_Decal_48" {"texture" "maps/oc_lobby/lobby_oc_spelunk_01b"} "Map_Message_49" {"message" "oc_systems"} "logicauto" {"OnTrigger" "Map_Toggle_49,Toggle, 0, -1"} "Map_Trigger_49" {"OnStartTouch" "ServerCommand,Command,changelevel oc_systems2-1,5,-1"} "Map_Random_49" {"OnTrigger" "ServerCommand,Command,changelevel oc_systems2-1,0,-1"} "Map_Door_49" {"OnHealthChanged" "text,DisplayText,oc_systems (4 MAPS),0,-1"} "Map_Door_49" {"OnHealthChanged" "text2,DisplayText,Author:Divide By Existence,0,-1"} "Map_Door_49" {"OnHealthChanged" "text3,DisplayText,Genre:Combat/Puzzle,0,-1"} "Map_Door_49" {"OnHealthChanged" "text4,DisplayText,Mounts:None,0,-1"} "Map_Decal_49" {"texture" "maps/oc_lobby/lobby_oc_systems2"} "Map_Message_50" {"message" "oc_sso_v1j"} "logicauto" {"OnTrigger" "Map_Toggle_49,Toggle, 0, -1"} "Map_Trigger_50" {"OnStartTouch" "ServerCommand,Command,changelevel oc_sso_v1j,5,-1"} "Map_Random_50" {"OnTrigger" "ServerCommand,Command,changelevel oc_systems2-1,0,-1"} "Map_Door_50" {"OnHealthChanged" "text,DisplayText,oc_systems (4 MAPS),0,-1"} "Map_Door_50" {"OnHealthChanged" "text2,DisplayText,Author:Divide By Existence,0,-1"} "Map_Door_50" {"OnHealthChanged" "text3,DisplayText,Genre:Combat/Puzzle,0,-1"} "Map_Door_50" {"OnHealthChanged" "text4,DisplayText,Mounts:None,0,-1"} "Map_Decal_50" {"texture" "maps/oc_lobby/lobby_oc_systems2"} "Map_Message_50" {"message" "oc_wgh -- Contains MLP"} // "logicauto" {"OnTrigger" "Map_Toggle_49,Toggle, 0, -1"} // "Map_Trigger_50" {"OnStartTouch" "ServerCommand,Command,changelevel oc_wgh,5,-1"} // "Map_Random_50" {"OnTrigger" "ServerCommand,Command,changelevel oc_wgh,0,-1"} "Map_Door_50" {"OnHealthChanged" "text,DisplayText,NOPENOPENOPENOPENOPENOPENOPE,0,-1"} "Map_Door_50" {"OnHealthChanged" "text2,DisplayText,NOPENOPENOPENOPENOPENOPENOPE,0,-1"} "Map_Door_50" {"OnHealthChanged" "text3,DisplayText,NOPENOPENOPENOPENOPENOPENOPE,0,-1"} "Map_Door_50" {"OnHealthChanged" "text4,DisplayText,NOPENOPENOPENOPENOPENOPENOPE,0,-1"} // "Map_Decal_50" {"texture" "no"} } } "SpawnItems" { "weapon_crowbar" "1" "weapon_alyxgun" "1" "weapon_gauss" "1" "weapon_grapple" "1" "weapon_sniperrifle" "1" "item_box_sniper_rounds" "4" "item_ammo_tau" "10" "item_box_alyxrounds" "10" } }