oc_return_c17_05 { Remove { ClassName { "game_end" {} } } Add { "logic_timer" { "RefireTime" "2" "spawnflags" "0" "StartDisabled" "0" "UseRandomTime" "0" "OnTimer" "security_metropolice_1,SetDamageFilter,filter_NoDamage,1,-1" "origin" "-5049 -1280 108" } "filter_multi" { "Negated" "1" "targetname" "filter_NoDamage" "origin" "-5033 -1280 108" } } Modify { ClassName { "worldspawn" { "mapversion" "5" } } } }