"controllroom.soundscape" { "dsp" "9" "playlooping" { "volume" "0.3" "pitch" "100" "wave" "ambient/atmosphere/indoor1.wav" } "playrandom" { "time" "8,10" "volume" "1.2,1.0" "pitch" "100" "rndwave" { "wave" "npc/overwatch/cityvoice/f_protectionresponse_1_spkr.wav" "wave" "npc/overwatch/cityvoice/fcitadel_10sectosingularity.wav" "wave" "npc/overwatch/cityvoice/fcitadel_confiscationfailure.wav" "wave" "npc/overwatch/cityvoice/fcitadel_deploy.wav" "wave" "npc/overwatch/cityvoice/fprison_detectionsystemsout.wav" "wave" "npc/overwatch/cityvoice/fprison_exogenbreach.wav" } } } "outdoor.soundscape" { "dsp" "1" "playlooping" { "volume" "0.2" "pitch" "100" "wave" "ambient/wind/wasteland_wind.wav" } "playrandom" { "time" "2.5,4.5" "volume" "0.2,0.4" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_140db" "rndwave" { "wave" "ambient/levels/canals/critter4.wav" "wave" "ambient/levels/canals/critter5.wav" "wave" "ambient/levels/canals/critter7.wav" "wave" "ambient/levels/canals/critter8.wav" } } } "1st_bunker.soundscape" { "dsp" "19" "playlooping" { "volume" "0.3" "pitch" "100" "wave" "ambient/atmosphere/hole_amb3.wav" } "playrandom" { "time" "7,10" "volume" "1.2,1.0" "pitch" "80" "rndwave" { "wave" "ambient/materials/metal_stress1.wav" "wave" "ambient/materials/metal_stress2.wav" "wave" "ambient/materials/metal_stress3.wav" "wave" "ambient/materials/metal_stress4.wav" "wave" "ambient/materials/metal_stress5.wav" } } } "ventilation.soundscape" { "dsp" "2" "playlooping" { "volume" "0.2" "pitch" "80" "wave" "ambient/machines/city_ventpump_loop1.wav" } "playrandom" { "time" "5,10" "volume" "0.1,0.3" "pitch" "100" "rndwave" { "wave" "ambient/materials/metal4.wav" "wave" "ambient/materials/metal5.wav" "wave" "ambient/materials/metal9.wav" } } } "large_hall.soundscape" { "dsp" "10" "playlooping" { "volume" "0.4" "pitch" "100" "wave" "ambient/atmosphere/cargo_hold1.wav" } "playrandom" { "time" "7,10" "volume" "0.3,0.4" "pitch" "100" "rndwave" { "wave" "ambient/wind/wind_snippet1.wav" "wave" "ambient/wind/wind_snippet2.wav" "wave" "ambient/wind/wind_snippet3.wav" "wave" "ambient/wind/wind_snippet4.wav" "wave" "ambient/wind/wind_snippet5.wav" } } } "small_hall.soundscape" { "dsp" "8" "playlooping" { "volume" "0.4" "pitch" "100" "wave" "ambient/atmosphere/corridor.wav" } "playrandom" { "time" "2,4" "volume" "0.5,0.7" "pitch" "100" "rndwave" { "wave" "ambient/creatures/flies1.wav" "wave" "ambient/creatures/flies2.wav" "wave" "ambient/creatures/flies3.wav" "wave" "ambient/creatures/flies4.wav" "wave" "ambient/creatures/flies5.wav" } } } "electrified_air.soundscape" { "dsp" "22" "playlooping" { "volume" "0.5" "pitch" "50" "wave" "ambient/energy/electric_loop.wav" } "playrandom" { "time" "1,5" "volume" "0.2,0.3" "pitch" "100" "rndwave" { "wave" "ambient/energy/spark1.wav" "wave" "ambient/energy/spark2.wav" "wave" "ambient/energy/spark3.wav" "wave" "ambient/energy/spark4.wav" "wave" "ambient/energy/spark5.wav" "wave" "ambient/energy/spark6.wav" } } } "reactor.soundscape" { "dsp" "4" "playlooping" { "volume" "0.5" "pitch" "100" "wave" "ambient/levels/labs/teleport_active_loop1.wav" } } "medium_tunnel.soundscape" { "dsp" "6" "playlooping" { "volume" "0.4" "pitch" "100" "wave" "ambient/atmosphere/tunnel1.wav" } "playrandom" { "time" "5,10" "volume" "0.3,0.4" "pitch" "100" "rndwave" { "wave" "ambient/atmosphere/cave_hit1.wav" "wave" "ambient/atmosphere/cave_hit2.wav" "wave" "ambient/atmosphere/cave_hit3.wav" "wave" "ambient/atmosphere/cave_hit4.wav" "wave" "ambient/atmosphere/cave_hit5.wav" "wave" "ambient/atmosphere/cave_hit6.wav" } } } "sewer.soundscape" { "dsp" "6" "playlooping" { "volume" "0.6" "pitch" "100" "wave" "ambient/water/corridor_water.wav" } } "elevator.soundscape" { "dsp" "4" "playlooping" { "volume" "0.6" "pitch" "100" "wave" "ambient/atmosphere/elev_shaft1.wav" } }