// ******************************** // Usage of NPC Merchant Scripts. // ******************************** // // merchant name at the top, same name as the file. // A good name would be the name of your map, ex. "stadium_merchant1" // "weapons" should be first with weapon name then price. // ex. "weapon_357" "4" // "items" should follow with same format as weapons. // ex. "item_cloak" "10" // // Useable List: // Weapons: // weapon_357 // weapon_ar2 // weapon_crossbow // weapon_crowbar // weapon_frag // weapon_gauss // weapon_healer // weapon_manhack // weapon_physcannon // weapon_pistol // weapon_rpg // weapon_shotgun // weapon_slam // weapon_smg1 // weapon_sniperrifle // weapon_stunstick // weapon_uzi // weapon_alyxgun // Items: // item_battery // item_healthkit // item_healthvial // item_shield // item_cloak // item_ammo_pistol // item_ammo_smg1 // item_ammo_smg1_large // item_ammo_ar2 // item_ammo_ar2_large // item_ammo_357 // item_ammo_357_large // item_ammo_crossbow // item_rpg_round // item_ammo_smg1_grenade // item_box_sniper_rounds // item_box_buckshot // item_ammo_ar2_altfire // item_ammo_tau // item_box_alyxrounds // // ******************************** "merchant_test" { "Name" "Merchant Test" "Weapons" { "weapon_357" "4" "weapon_ar2" "6" "weapon_gauss" "10" "weapon_rpg" "20" } "Items" { "item_cloak" "10" "item_shield" "5" "item_ammo_pistol" "5" "item_ammo_ar2" "7" } }