// Hornet Stuff "Agrunt.Hornetbuzz" { "channel" "CHAN_WEAPON" "volume" "1.0" "soundlevel" "SNDLVL_90db" "rndwave" { "wave" "npc/hornet/ag_buzz1.wav" "wave" "npc/hornet/ag_buzz2.wav" "wave" "npc/hornet/ag_buzz3.wav" } } "Agrunt.Hornethit" { "channel" "CHAN_WEAPON" "volume" "1.0" "soundlevel" "SNDLVL_90db" "rndwave" { "wave" "npc/hornet/ag_hornethit1.wav" "wave" "npc/hornet/ag_hornethit2.wav" "wave" "npc/hornet/ag_hornethit3.wav" } } // Alien Grunt "Agrunt.Fire" { "channel" "CHAN_WEAPON" "volume" "1.0" "soundlevel" "SNDLVL_90db" "rndwave" { "wave" "npc/agrunt/ag_fire1.wav" "wave" "npc/agrunt/ag_fire2.wav" "wave" "npc/agrunt/ag_fire3.wav" } } "Agrunt.Footleft" { "channel" "CHAN_BODY" "volume" "1.0" "soundlevel" "SNDLVL_90db" "rndwave" { "wave" "npc/agrunt/ag_walk2.wav" "wave" "npc/agrunt/ag_walk4.wav" } } "Agrunt.Footright" { "channel" "CHAN_BODY" "volume" "1.0" "soundlevel" "SNDLVL_90db" "rndwave" { "wave" "npc/agrunt/ag_walk1.wav" "wave" "npc/agrunt/ag_walk3.wav" } } "Agrunt.Attack" { "channel" "CHAN_BODY" "volume" "1.0" "soundlevel" "SNDLVL_90db" "rndwave" { "wave" "npc/agrunt/ag_attack1.wav" "wave" "npc/agrunt/ag_attack2.wav" "wave" "npc/agrunt/ag_attack3.wav" } } "Agrunt.Die" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "npc/agrunt/ag_die1.wav" "wave" "npc/agrunt/ag_die4.wav" "wave" "npc/agrunt/ag_die5.wav" } } "Agrunt.Pain" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "npc/agrunt/ag_pain1.wav" "wave" "npc/agrunt/ag_pain2.wav" "wave" "npc/agrunt/ag_pain3.wav" "wave" "npc/agrunt/ag_pain4.wav" "wave" "npc/agrunt/ag_pain5.wav" } } "Agrunt.Idle" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_90db" "rndwave" { "wave" "npc/agrunt/ag_idle1.wav" "wave" "npc/agrunt/ag_idle2.wav" "wave" "npc/agrunt/ag_idle3.wav" "wave" "npc/agrunt/ag_idle4.wav" } } "Agrunt.Alert" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "npc/agrunt/ag_alert1.wav" "wave" "npc/agrunt/ag_alert3.wav" "wave" "npc/agrunt/ag_alert4.wav" "wave" "npc/agrunt/ag_alert5.wav" } }