"NPC_Bullsquid.FootstepLeft" { "channel" "CHAN_BODY" "volume" "0.300" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "rndwave" { "wave" "npc/antlion/foot1.wav" "wave" "npc/antlion/foot3.wav" } } "NPC_Bullsquid.FootstepRight" { "channel" "CHAN_BODY" "volume" "0.300" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "rndwave" { "wave" "npc/antlion/foot2.wav" "wave" "npc/antlion/foot4.wav" } } "NPC_Bullsquid.TailWhip" { "channel" "CHAN_WEAPON" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "npc/bullsquid/tail_whip1.wav" } "NPC_Bullsquid.TailHit" { "channel" "CHAN_WEAPON" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "npc/bullsquid/tail_hit1.wav" "wave" "npc/bullsquid/tail_hit2.wav" "wave" "npc/bullsquid/tail_hit3.wav" } } "NPC_Bullsquid.Idle" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "rndwave" { "wave" "npc/bullsquid/idle1.wav" "wave" "npc/bullsquid/idle2.wav" "wave" "npc/bullsquid/idle3.wav" "wave" "npc/bullsquid/idle4.wav" "wave" "npc/bullsquid/idle5.wav" } } "NPC_Bullsquid.Alert" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "rndwave" { "wave" "npc/bullsquid/idle1.wav" "wave" "npc/bullsquid/idle2.wav" } } "NPC_Bullsquid.Pain" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "rndwave" { "wave" "npc/bullsquid/pain1.wav" "wave" "npc/bullsquid/pain2.wav" "wave" "npc/bullsquid/pain3.wav" "wave" "npc/bullsquid/pain4.wav" } } "NPC_Bullsquid.Death" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "rndwave" { "wave" "npc/bullsquid/die1.wav" "wave" "npc/bullsquid/die2.wav" "wave" "npc/bullsquid/die3.wav" } } "NPC_Bullsquid.Growl" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "rndwave" { "wave" "npc/bullsquid/attackgrowl1.wav" "wave" "npc/bullsquid/attackgrowl2.wav" "wave" "npc/bullsquid/attackgrowl3.wav" } } "NPC_Bullsquid.Attack1" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "rndwave" { "wave" "npc/bullsquid/attack2.wav" "wave" "npc/bullsquid/attack3.wav" } } "NPC_Bullsquid.Eat" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "rndwave" { "wave" "npc/bullsquid/chew1.wav" "wave" "npc/bullsquid/chew2.wav" "wave" "npc/bullsquid/chew3.wav" "wave" "npc/bullsquid/chew4.wav" } } "NPC_Bullsquid.Snort" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "rndwave" { "wave" "npc/bullsquid/snort1.wav" "wave" "npc/bullsquid/snort2.wav" "wave" "npc/bullsquid/snort3.wav" } } "NPC_Bullsquid.Excited" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc/bullsquid/excited1.wav" } "GrenadeSpit.Acid" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_75dB" "pitch" "90,110" "wave" "npc/bullsquid/acid1.wav" } "GrenadeSpit.Hit" { "channel" "CHAN_WEAPON" "volume" "1" "soundlevel" "SNDLVL_75dB" "pitch" "90,110" "rndwave" { "wave" "npc/bullsquid/spithit1.wav" "wave" "npc/bullsquid/spithit2.wav" } }