// Gargantua "NPC_Garg.Attack1" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_140dB" "pitch" "PITCH_NORM" "wave" "npc/garg/gar_attack1.wav" } "NPC_Garg.Attack3" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_140dB" "pitch" "PITCH_NORM" "wave" "npc/garg/gar_attack3.wav" } "NPC_Garg.Stomp" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_140db" "pitch" "PITCH_NORM" "rndwave" { "wave" "weapons/mine_charge.wav" } } "NPC_Garg.AttackHit" { "channel" "CHAN_WEAPON" "volume" "1.0" "soundlevel" "SNDLVL_90db" "pitch" "50,65" "rndwave" { "wave" "npc/garg/gar_claw_strike1.wav" "wave" "npc/garg/gar_claw_strike2.wav" "wave" "npc/garg/gar_claw_strike3.wav" } } "NPC_Garg.AttackMiss" { "channel" "CHAN_WEAPON" "volume" "1.0" "soundlevel" "SNDLVL_90db" "pitch" "50,65" "rndwave" { "wave" "npc/garg/gar_claw_miss1.wav" "wave" "npc/garg/gar_claw_miss2.wav" } } "NPC_Garg.Footstep" { "channel" "CHAN_BODY" "volume" "1.0" "soundlevel" "SNDLVL_90db" "pitch" "90,110" "rndwave" { "wave" "npc/garg/gar_step1.wav" "wave" "npc/garg/gar_step2.wav" } } "NPC_Garg.Breath" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_80db" "pitch" "90,110" "rndwave" { "wave" "npc/garg/gar_breathe1.wav" "wave" "npc/garg/gar_breathe2.wav" "wave" "npc/garg/gar_breathe3.wav" } } "NPC_Garg.Attack" { "channel" "CHAN_BODY" "volume" "1.0" "soundlevel" "SNDLVL_90db" "pitch" "PITCH_NORM" "rndwave" { "wave" "npc/garg/gar_attack1.wav" "wave" "npc/garg/gar_attack2.wav" "wave" "npc/garg/gar_attack3.wav" } } "NPC_Garg.BeamAttackOff" { "channel" "CHAN_WEAPON" "volume" "1.0" "soundlevel" "SNDLVL_140db" "pitch" "PITCH_NORM" "wave" "npc/garg/gar_flameoff1.wav" } "NPC_Garg.BeamAttackOn" { "channel" "CHAN_BODY" "volume" "1.0" "soundlevel" "SNDLVL_140db" "pitch" "PITCH_NORM" "wave" "npc/garg/gar_flameon1.wav" } "NPC_Garg.BeamAttackRun" { "channel" "CHAN_WEAPON" "volume" "1.0" "soundlevel" "SNDLVL_140db" "pitch" "PITCH_NORM" "wave" "npc/garg/gar_flamerun1.wav" } "NPC_Garg.StompSound" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_140db" "pitch" "90,110" "rndwave" { "wave" "npc/garg/gar_stomp1.wav" } } "NPC_Garg.Pain" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_90db" "pitch" "PITCH_NORM" "rndwave" { "wave" "npc/garg/gar_pain1.wav" "wave" "npc/garg/gar_pain2.wav" "wave" "npc/garg/gar_pain3.wav" } }