"Turret.Alert" { "channel" "CHAN_BODY" "volume" "0.65" "soundlevel" "SNDLVL_80db" "rndwave" { "wave" "turret/tu_alert.wav" } } "Turret.Die" { "channel" "CHAN_BODY" "volume" "0.65" "soundlevel" "SNDLVL_80db" "rndwave" { "wave" "turret/tu_die.wav" "wave" "turret/tu_die2.wav" "wave" "turret/tu_die3.wav" } } "Turret.Spinup" { "channel" "CHAN_STATIC" "volume" "0.65" "soundlevel" "SNDLVL_80db" "wave" "turret/tu_active2.wav" } "Turret.Deploy" { "channel" "CHAN_BODY" "volume" "0.65" "soundlevel" "SNDLVL_80db" "rndwave" { "wave" "turret/tu_deploy.wav" } } "Turret.Undeploy" { "channel" "CHAN_BODY" "volume" "0.65" "soundlevel" "SNDLVL_80db" "pitch" "120" "rndwave" { "wave" "turret/tu_deploy.wav" } } "Turret.Ping" { "channel" "CHAN_ITEM" "volume" "0.9" "soundlevel" "SNDLVL_80db" "rndwave" { "wave" "turret/tu_ping.wav" } } "Turret.Shoot" { "channel" "CHAN_WEAPON" "volume" "1.0" "soundlevel" "SNDLVL_140dB" "rndwave" { "wave" "turret/tu_fire1.wav" } } "Turret.SpinUpCall" { "channel" "CHAN_BODY" "volume" "0.6" "soundlevel" "SNDLVL_80db" "rndwave" { "wave" "turret/tu_spinup.wav" } } "Turret.SpinDownCall" { "channel" "CHAN_ITEM" "volume" "0.6" "soundlevel" "SNDLVL_80db" "pitch" "90,110" "rndwave" { "wave" "turret/tu_spindown.wav" } } "Sentry.Shoot" { "channel" "CHAN_WEAPON" "volume" "0.9" "soundlevel" "SNDLVL_140db" "rndwave" { "wave" "weapons/hks1.wav" "wave" "weapons/hks2.wav" "wave" "weapons/hks3.wav" } } "Sentry.Die" { "channel" "CHAN_BODY" "volume" "0.65" "soundlevel" "SNDLVL_80db" "rndwave" { "wave" "turret/tu_die.wav" "wave" "turret/tu_die2.wav" "wave" "turret/tu_die3.wav" } }