"Snark.Die" { "channel" "CHAN_ITEM" "volume" "0.5" "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "rndwave" { "wave" "npc/squeek/sqk_blast1.wav" } } "Snark.Gibbed" { "channel" "CHAN_VOICE" "volume" "0.75" "soundlevel" "SNDLVL_NORM" "pitch" "200" "rndwave" { "wave" "common/bodysplat.wav" } } "Snark.Squeak" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "soundlevel" "SNDLVL_NORM" "pitch" "100,63" "rndwave" { "wave" "npc/squeek/sqk_die1.wav" } } "Snark.Deploy" { "channel" "CHAN_WEAPON" "volume" "VOL_NORM" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "npc/squeek/sqk_deploy1.wav" } } "Snark.Bounce" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "npc/squeek/sqk_hunt1.wav" "wave" "npc/squeek/sqk_hunt2.wav" "wave" "npc/squeek/sqk_hunt3.wav" } }